Card Text Migrations

Some cards have been printed in more than one set, and some of those cards have had their functions alter slightly or changed dramatically. In V:TES, the most recent card text is used in these cases, even for the older printings of the cards. The list below identifies the cards that have been changed (as well as the set in which the change first appeared).

 

-Clan-Conditional +Bleedslook at target, not preyFN,CE
-Disciplines-add 1 level of the discipline.CE
-Disciplines-say "cannot be placed on" instead of "cannot be played on" for clarity.ANA
-Hunting Grounds-are "Hunting Ground" type.ANA
Absolution of the Diabolistonly usable when the blood hunt referendum passes.CE
Academic Hunting Groundusable only in untap phaseCE
Acquired Ventrue Assetscosts no pool; is activated on your own master phaseFN
Aggressive Tacticsdoesn't require a ready Sabbat vampireSW
Akhenatenburns himself (not Kherebutu) to burn a Follower of SetFN
Alamutcan give only vampires (not allies) votesFN
Al's Army Aparatusonly usable during your minion phaseCE
Anarch Troublemakeronly usable during untapVTES
Antediluvian Awakeningcan only be burned during untapSW
Antonio Delgadountaps if the referendum (not just the PA) is successfulSW
Archonattempting to block an Archon burns a blood, not a poolVTES
Archontargets Camarilla only; requires a Camarilla vampire to removeDS
Army of Ratsexplicitly doesn't stackVTES
Arsonis not replaced until the end of the actionSW
Asylum Hunting Groundcosts 2 poolCE
Aura Readingsuperior is +2 hand size. It can be played at superior only once each combat.CE
Banishmentcan only target younger vampiresFN
Baubleretrieves only weapons, not general equipmentSW
Beast, Leatherfacehas a general prohibition on equipment and retainersSW
Blood Brother Ambushis an ally only while in play; has 2 strengthSW
Blood Dollgrants ability to the controller of the vampireVTES
Blood Furydoes damage based on strengthCE
Blood Huntcannot target Inner CircleCE
Blood of Acidlasts for the current round; doesn't stackSW
Blood Puppycosts 2 pool.CE
Blood Ragedoes damage based on strengthCE
Blood Ragerequires ThaumaturgyVTES
Blood Tearscan prevent damage only in combatFN
Blood to Waterusable only at close rangeCE
Blythe Candeleriahas normal AuspexCE
Bondingrestricts further action modifier bleed increases in generalVTES
Bonecraftaffects subsequent strikes, even in the current roundSW
BribesThe bribing player gains 1 pool immediatelyVTES
Burst of Sunlightnot limited to vampire targetsCE
Bum's Rushis not replaced until the end of the actionSW
Bureacratic Overloadincreases the cost of political actionsCE
Caitlinis a 6 capacity vampireSW
Camarilla Exemplarythe vampire may still be blocked by alliesVTES
Camarilla Exemplarytargets Camarilla onlyDS
Cardinal Sin: Failure Missionthe attack is an action; the card is controlled by the Meth. who played it; it is played by the blockerSW
Cardinal Sin: Insubordinationplayed by the combatantSW
Catatonic Feardamage is applied after combat, and only if range was closeSW
Catatonic Fearcosts 1 blood.CE
Cats' Guidanceinferior is usable (only) by a tapped vampireSW
Cauldron of Blooddoes damage based on strengthCE
Change of Targetdoesn't untap the blocker (but still doesn't tap him)CE
Charming Lobbyis a political action that calls the first referendumCE
Charnas the Impactivates during the untap phase.CE
Clan Loyaltyprevents the blocking vampire from blocking again, as wellFN
Code of Milan SuspendedThe "Methuselah with the Edge" is selectedSW
Concealed Weaponno discipline req., weapon cannot be unique, deal agg damage, cost more than 2 pool, or deal more than 3 damage (with a standard strike).CE
Conditioningrestricts further action modifier bleed increases in generalVTES
The Covenis a trifleANA
Creation RitesThe acting vampire can move a blood to the vampireSW2
Crimson Sentinelcounters increase the damage done by the weaponSW
Darius Styxspecial ability is restricted to "other" Methuselahs' handsFN
Day OperationOnly vampires are restricted from blocking.CE
Deal with the Devilis not replaced before discarding the handVTES
Delaying Tacticscosts 1CE
Deflectioncannot be used to redirect the bleed to yourselfSW
Derangerequires a Malk or Malk antitribu. Is placed on a younger vampire (using the former superior Dementation effect).CE
Detectionvictim can burn a blood to untap during his untap phaseSW
Disarmdoesn't stack; not playable en rout to torporSW
Disguised Weaponequips an equipment card from your handSAB
Dog Packis an animal typeANA
Dr. Jestspecial ability is optionalVTES
Dragon's Breath Roundsmodifies the gun, not the minionCE
Drain Essencecosts 1CE
Dramatic UpheavalChange places with *another* Methuselah (not with yourself).CE
Drawing Out the Beastdoesn't stack; sup. deals damage at press stepSW
Dreams of the Sphinxincreased hand size lasts for current turn only.FN
Eagle's Sightsuperior overcomes "who may block" only. requires a block attempt.CE
Ecstatic Agonyis an actionANA
Elder Impersonationthe blocker isn't untapped (but still isn't tapped, either)CE
Elysium, the Arboretumcan only be used by the controller of a combatantVTES
Elysium, the Arboretumrequires a Camarilla vampire to burnDS
Elysium, the Arboretumends combat between two Camarilla vampiresSW
Embrace, Thedoesn't receive a discipline card during action resolution.CE
Enchant Kindredsup. at +1 stealth; only affects your uncontrolled regionSW
Faceless Nightdoesn't affect successful blocks. activates at action resolution.CE
Fameis uniqueVTES
Famecontroller (not prey) loses 3 pool when vampire goes to tororSW
Fata Morganacan be used without the stealth at superior. The normal doesn't restrict future bleed-boostingFN
Fear of Mekhetcan be moved to a justicarCE
Fifth Traditioncannot target the acting vampire. Blood gain is limited to 4 blood.CE
Force of Willdoesn't untap the vampireFN
Forest of Shadowscosts 1 pool.CE
Form of Corruptiononly gains a counter if your prey didn't already have the edgeFN
Form of Mistcontinuance costs 1 blood. A vampire can play only one superior each actionANA
Gangrel Revelcosts 1 pool and is uniqueANA
Ghouled Street Thugis an ally; has 1 strengthSW
Giant's Bloodcan be played only once per gameVTES
Glaser Roundsmodifies the gun, not the minionCE
Ghoul Retainercannot use a weapon used by another retainer. Has 1 strength.CE
Golconda: Inner Peaceremoves target from playCE
Govern the Unalignedsuperior only affects your uncontrolled regionSW
Graverobbingtargets "another" Methuselah's vampireCE
Greta KircherSpecial ability is explicitly "once per action"SW2
Guard DogsUsed against any bleed directed at you; only provides a maneuver if you successfully block the bleedSW
Hawggrants one press per combatSW
Heidelberg Castlecannot be used during an actionFN
Hidden Lurkeris an action modifierSW
Horrid Realityonly retrieves weaponsFN
Hostile Takeovertarget must have capacity less than 7.CE
Illegal Search and Seizurecan also burn a weapon that does any amount of agg damage.CE
Immortal Grapple"only hand strikes" current round only; doesn't stackSW
Island of Yiarosno inherent burn option.CE
Judgment: Camarilla SegregationMethuselah can burn a vampire during the master phase, not the minion phase.CE
Justicar Retributionrequires a Camarilla vampireDS
Kali's Fangdoes strength+1 aggravated damageFN
Kalindaspecial ability action costs 2 bloodFN
Legacy of Panderis not cumulativeSW
Legendary Vampireonly targets recently-influenced vampiresFN
Life BoonYou can take a pool from the target during her untap (not yours)VTES
Life Boondoesn't give a VP if you are ousted before the VP is gainedSW
Living Mansecan end combat only before rangeSW
Louvre, Paris, Theno costCE
Major Boonnot usable by the acting minion's controller. Any Methuselahs can modify the bleed amountCE
Majestycosts 1 blood (no additional cost for superior). Superior isn't "may".CE
Malkavian Prankonly other Methuselahs hold counters. You steal pool for correct guesses.CE
Malkavian Time Auctionthe Methuselah cannot bid on her own auctionVTES
Manstopper Roundsmodifies the gun, not the minionCE
MarcellusPolitical actions cost Nosferatu an extra blood.CE
March HalcyonA blood hunt cannot be called on the diableristSW
Masquerade Endangeredprevents the vampire from hunting for the turnVTES
Masquerade Enforcementrequires a Camarilla vampire to play or to burnDS
Meat Hookprovides a press only once each combatANA
Mind Rapesup. steals the target your next minion phase thru end of turnSW
Misdirectioncosts 1 pool; taps 1 minionSW
Mob Connectionscan only give a press to a vampireVTES
Monocle of Clarityanswers about the future are not bindingCE
Obediencecancels combat before blocker tapsSW
Of Noble Bloodcannot target a titled vampireCE
Orgy of Blooddoesn't require a ready Sabbat vampireSW
Oxford Universityno cost, X pool for X votes, no inherent burn option.CE
Pack Tacticsis not replaced until the end of the actionSW
Parity Shiftcannot give pool to the Methuselah whose pool is being takenVTES
Parity Shiftreallocation is chosen before votingCE
Patagialimited to one per vampireVTES
PatagiaAllows the vampire to burn a blood to temporarily gain flight.CE
Phobiagains counters only during *your* master phase. Remains under your controlFN
Power StructureRequires a ready LasombraSW2
Powerbase: BerlinNo cost. Doesn't burn if the controller has no Ventrue.CE
Powerbase: Mexico Cityyou cannot steal from your ownSW
Powerbase: Romecosts no poolFN
Powerbase: Washington, D.C.Can move 2 blood back (instead of 1) during your untap phase.CE
Propagandasup: the Methuselah being bled must tap an untapped minionSW
Protracted Investmentcosts 2 pool, gets 5 counters (1 less pool and 1 fewer counter).CE
Psychic Projectionis put in playCE
Pulled Fangsinflicts one normal (non-aggravated) damage; doesn't stackSW
Pulse of Canailleinferior allows you to look at all Methuselahs' handsSW
Purity of the Beastcosts no blood; doesn't reduce capacity; no superiorFN
Rackonly "works" if the vampire is controlled by the same MethuselahVTES
Rat's WarningUsed against any bleed directed at youSW
Ravnos Cachecosts no poolFN
Redirectioncannot be used to redirect the bleed to yourselfSW
Reform Bodyuse as combat or reaction; usable in torporSW
Regina Giovannireduces both blood and pool costsFN
Ritual of the Bitter Roseis combat or modifierCE
Rowan Ringsends opposing vampire to torpor with the ring.CE
Ruins of the Villars Abbeycosts no bloodFN
Rutor's Handonly 1. prevent damage by burning 3 bloodCE
Scrying Secretsacting Meth. chooses which card is discardedSW
Second Traditionthe effect costs 1 blood when used by a tapped P/J.CE
Secure Havenis a haven typeANA
Sengir Daggerinflicts strength damage, not just 1 pointVTES
Slaughtering the Herdrequires only dominateSW
Smiling Jack, The Anarchsecond part only affects other MethuselahsCE
Soul Burnaffects the opponent's currents strikeCE
Soul Gemtreats same-aged vampire from the crypt as an older vampireVTES
Soul Gemcosts no pool. Only works for vampires. Cannot be taken via diablerie.CE
Soul Stealingsuperior is a combat effect; normal is just action modifierFN
Speed of Thoughthas no inherent stealthCE
Stakesee Wooden Stake
Succubus Clubonly one trade per untap phase. Tap to trade.CE
Sudden Reversalcost of the canceled card is not paidANA
Summon the Serpentputs a blood from the blood bank on the vampire; no superiorFN
Talbot's Chainsawthe press is only usable in the first roundVTES
Talbot's Chainsawthe press is only usable to continue.CE
Taste of Vitaeonly counts blood lost to damage; isn't cumulativeSW
Taste of Vitaeplay at end of round. Only 1.CE
Telepathic Misdirectioncannot be used to redirect the bleed to yourselfSW
Telepathic Vote Countingsuperior is usable before or after victim votesVTES
Temptationgains counters only during *your* master phase. Remains under your controlFN
Temptation of Greater Poweronly 1 can be played in a gameCE
Terror Frenzysup. makes vampire burn blood per card played; doesn't stackSW
Thoughts Betrayedsuperior restricts only strike cardsSW
Threatsrestricts further action modifier bleed increases in generalVTES
Tomb of Ramses IIIadds counters to itself, not to the vampireSW
Torn Signpostsets the vampire's strength to a new amountSW
Tremere Convocationno cost. unique.CE
Undead Persistencecontinuously keeps the vampire out of torporSW
Uncontrollable Ragemodifies the damage done by hand strikesANA
Vast Wealthplayed on a vampire you control; cost is paid in blood or poolVTES
Vaulderiethe blocking vampire cannot try to block againSW
Ventrue Justicarmakes the vampire the Ventrue JusticarVTES
Wake with Evening's Freshnessis not replaced until your next untap phaseSW
War Partyrequires a Priscus, Archbishop, or CardinalSW
Wasserschloss Anif, Austriano cost.CE
Weather Controlonly one each combat.CE
White Phosphorous Grenadeharms bearer when used at close rangeSW
Wooden Stakedoesn't do aggravated damage; simulates old paralyze rulesSW
Zip Guncannot use ammo; is a weapon only while in playSW

White Wolf : V:TES : Card Migration