--------------------------- Brujah Antitribu Newsletter Issue #3 August 1, 1998 --------------------------- Well, it's been a month and a half since the last newsletter... and of course we've have two whirlwinds worth of errata come through the door since then. So, what's new from the !Brujah point of view? 1. Pulled Fangs. Although I personally never really owned enough of these to make a big difference, potence combat decks routinely used this card to burn vampires left and right. While the change the card means this card won't be used as often, we do have other resources: Disarm and Decapitate. 2. Immortal Grapple. Our fears about the IG change crippling potence combat were allayed at Origins, where combat decks did fairly well. If you're worried about your IG running out when you get to the next round, I would say put in more. My deck at Origins had 13, and although sometimes the new ruling hurt, it was mainly against the Ventrue, as predicted. 3. Taste of Vitae. The ruling making Taste non-cumulative suprised me, if only because I had been playing it that way for years, and I thought that _was_ the ruling. 4. Burning Wrath. Is this card worth playing now? Here's a combat: Torn Signpost, no maneuvers, IG, Burning Wrath. You've spent 3 blood for a strike for 5 aggravated (as opposed to no blood and 5 normal with an Undead Strength). I am considering putting a couple in my deck to burn pesky big guys. But it's a little harder to burn with the new/old aggro rules, and Decapitate might be just as good. Thoughts, anyone? 5. Fame. There's been a lot of talk about the Fame-Rush deck. I certainly don't think it's overpowered, and I wonder if it's even worthwhile... there's really no point in the rescue and re-rush angle without including more cards like Catacombs or Humanitas. And the more non-combat cards in your Rush deck, the worse the rush deck. Personally, I'd rather have a Blood Doll. 7. Wake. For a while I had Wakes in my Rush decks, but then I realized that I just didn't ever want to have them. For those of you playing with Wakes in your decks, even _without_ the errata, wouldn't you rather have another Bum's Rush? That's about it for the list of changed cards. Not too much is different except for the Immortal Grapples. But they're not too hard to get your hands on (I picked up 5 at Origins for a few bucks, and I think Mark Korshavn has them for $.50), so just get some more. ------------------------ OK, here's the current incarnation of my ubiquitous !Bru Rush deck. Acutally, as I look at the crypt, I realize that only 5 of the 13 vampires are !Brujah. The shame... Maybe I should start calling this the "potence" newsletter. "I'm going to kill-kill-kill you-you-you" Crypt: Koko 2 pot Mitchell, the Headhunter 2 pot 2x Jacob Bragg 3 pot cel Dre -- Leader of the Cold Dawn 3 pot cel Hugo 4 POT 2x Jimmy Dunn 4 POT CEL Gaspare Giovanni 6 POT cel +1 hand damage Sela 6 POT cel +1 bleed, Bishop 2x Beast, Leatherface of Detroit 7 POT cel +1 HD, rush action Richter, the Templar of DuMont 7 POT CEL +1 hand damage Since hardly anyone here has superior Celerity, I took out all of the cards (like Sideslip and Pursuit) which had a useful superior but sucky inferior. And I have discovered that Gaspare kicks ass. Masters: 4 Blood Doll 4 Haven Uncovered Dreams of the Sphinx The Barrens 2 Potence The Hungry Coyote Depravity ------ 2 Ambush 10 Bum's Rush 8 Taste of Vitae 8 Flash 4 Acrobatics 4 Blur 4 Decapitate 8 Torn Signpost 4 Fists of Death 13 Immortal Grapple 9 Undead Strength 2 Pushing the Limit ...and there it is. The only change I would make if I could would be to put in Disarms, but alas, I don't own any. James -- James Hamblin hamblin@math.wisc.edu