V:EKN Official Toreador Newsletter January 2004 Introduction and editorial: So here we are again, mid january, brains overheating as we scramble to make sense of the new cards and with bleary eyes we try to squeeze in some of them in our old decks only to find ourselves at the next table with only vampires from Black Hand added to our deck. Is it really that bad? Yes, in a sense it is. The Camarilla Edition got use used to a horde of new vampires, many of which I believe not all of us are familiar with yet. Then came Anarchs, and now, at first, do we really see the library cards coming to any use to speak of, but the new vamps, well they made their way into the decks during summer already. I'm cluttering the white space, the digital substitute for a paper, with words looking at the Starter Display I have yet not opened. The contents of the other boxes are finally deposited into the binders, and I just can't make myself repeating the process all over again. A few of the vampires are familiar to me by now, and an even lower amount of the minion-cards. The Black Hand concept has somehow totally passed me by, but I know that I'll experiment with it, and, come another two months or so, I might actually know what I'm doing. The main problem has not been as much not knowing what to do with all the new candy as not knowing how to mix the new candy with the old stuff that we're already familiar with, and so we haste to build something new, only using the new cards with the standard stock of wakes, Blood Dolls, hunting grounds etc piggybacked - and then we ask why the deck doesn't run. That causes us to pause, maybe to react with too much care, and with the exception of a very few cards we let the expansion develop in the binders/boxes/whatever as if it was a bottle of wine still too young to drink. Just like that bottle, we're going to open it in a few months or so and just when we're ready to fully savour the taste the next expansion is over us again and the cycle starts renewed. Any candy for the Toreador? There is, probably a lot more than I have identified yet, and most of it in the departement of the !Toreador, which hardly is any surprise. Some look better than it is, some is better than it looks - after we discarded the idea in the first place. Let's have some examples of cards that might come to grow on us. Quicken Sight aus/cel +1 intercept with an optional maneouver AUS/CEL as above but +2 intercept My first reaction was 'Ah fantastic!'. My second 'And so what, I use Second Tradition anyway'. Now I'm not so certain any longer. Assume you want to build a blocking gunner. Intercept AND maneouver with ALL your mid-cap and low-cap vampires is perfect. You want that celerity anyway, but you don't want to be forced to have AUS all the time. The vampires simply become too expensive. This card one again starts getting a certain appeal. Under the Skin Referendum action modifier aus/pre Force younger vamp to abstain from voting during referendum. AUS/PRE As above and tap that vampire First reaction 'Hmm, understrength Bewitching Oration'. Second 'Crappy card'. Now the card slowly starts haunting me. It might actually be one of the better cards available for voting BIG Toreador. Being the only clan with an effect that says 'I'm not bleeding, so DI or weep' we WILL come to the referendum. The main problem with Toreador Grand Ball is that it is burnable, so we're not likely to have more than one in play at any one given time, which makes the other (we have to hope we have other vampires ready if we play voters with presence) vampires very vulnerable to casual intercept. Targeting that pesky Brujah on his Sportbike no matter if he has votes or not, and you may just be ready to go for another vote. Nicholas Chang !Tor, cap 2 with aus So, what's so exiting with a cap 2 with aus? Now, that's not the way to think. Rather, what's the problem with cheap cannonfodder that can actually intercept a stealthed rush against your Justicar/Prince that is not yet set up to defend itself? The same could be said for Piotr Andreikov who is Tzimisce, but I'm not as fond of him. Something tells me that he'll see more contesting. That could of course be an argument to add him, but I prefer my crypts uncontested. Then we have a no-brainer. You like playing with big guns and lot's of other neat equipment for destroying your opponent in combat? Sire's Index Finger. Equipment, unique, zero cost. Bye-bye Rotschreck, Drawing out the Beast and Terror Frenzy. Grab it and add it - now! Playing anything more expensive than cap 7 or .44 Magnum it's close to incorrect deckdesign not having this card in your deck. We're not merely talking decks but actually decktypes that simply die in your face should you combine IR Goggles, Assault Rifle and Sire's Index Finger on one vampire - and we have celerity in-clan to boot it up. Well, that's it for now. Decks to build, concepts to try and some months to find out if Gehenna has something more specifically Toreadorish in it. Sten During