Register     Login       Online Store     Forum Community
  

Vampire Clans

The Kindred are a race of undead, a society of blood-sucking vampires that have existed alongside us for centuries, perhaps millennia. The Kindred divide themselves into familial groups called clans, each of which claims a different cultural heritage and a distinct blood magic of its own.

DaevaDaeva: Sensuous, artistic and hedonistic. Daeva are the socialites and party-throwers of Kindred society. They possess supernatural physical power and grace, but it is their majestic social presence that other Kindred fear most - even while they cannot help but adore the Daeva for it.  Gangrel: Animalistic, instinctive and shamanic. Gangrel are the hunters and mystics of the Kindred world. Few Kindred care to bring these vampires to violence. The clan's physical power and toughness is legendary, as are its abilities to transform undead flesh into the forms of beasts and to summon creatures of the wild.
Mekhet: Ideological, intellectual and philosophical. The Mekhet are the spies and prophets of the Kindred. These often aloof vampires are supreme strategists. They always seem to be one step ahead in the Danse Macabre, and when other vampires seek to oppose clan members, the Mekhet disappear Nosferatu: Monsters, outcasts and freaks. Nosferatu are the brutes and terrors of the Kindred world, and also the hoarders of its darkest secrets. Anyone opposing the Nosferatu who is not wary of their physical power and mental cunning comes to know terror from the clan's nightmarish control of fear itself.

Ventrue
Ventrue:
Royalty, generals and autocrats. The Ventrue are leaders and champions. These undead take command of any man or beast as suits their whims.


Boardgame Homepage

 
 
Retailer Info        Press        Contact Us        Corporate Info        Release Schedule