Dead, your Majesty. Dead, my lords and gentlemen. Dead,
Right Reverends and Wrong Reverends of every order. Dead, men and women,
born with Heavenly compassion
in your hearts. And dying thus around us everyday.
-Charles Dickens, Bleak House
What Is Vampire: The Requiem? Vampires: blood-drinking creatures of the night. Horrors born
of darkness, whose sole purpose in life - unlife, actually -
is to slake their unholy thirst on the blood of the living. Without doubt,
vampires are monsters.
Monsters, though, need not always be unthinking, unfeeling terrors empty of
remorse, or even compassion or other human traits. Indeed, vampires can exceed
their deathless curse, themselves becoming antiheroes or even heroes.
Then again, some vampires
truly remain monsters.
This is the purpose of Vampire: The Requiem. It is
a Modern Gothic Storytelling game, a roleplaying game that allows you to build
chronicles that explore morality through the metaphor of vampirism. In Vampire,
you “play the monster,” and
what you do as that monster both makes for an interesting story and might even
teach you a little about your own values and those of your fellows.
What is
a roleplaying game you may ask? A roleplaying game is a group oriented activity
(usually 4-6 people)
wherein players assume the roles of characters and act out those parts during
stories presented to them by a "Storyteller". The Storyteller will
make up fictional events and players react to those events while sitting around
a table.
In the case of Vampire: The Requiem you play supernatural
creatures of the night with dark powers, an elaborate hidden social/political
structure and as unquenchable
thirst for blood.
Vampire: The Requiem requires the World
Of Darkness Storytelling
System Rulebook in order to play.