| | WHITE WOLF HOME Getting Started
RPGs World of Darkness Vampire: The Requiem Werewolf: The Forsaken Mage: The Awakening Promethean: The Created Changeling: The Lost Hunter: The Vigil Geist: The Sin-Eaters Exalted Scion SAS (Storytelling Adventure System)
LIVE-ACTION GAMES Mind's Eye Theatre Long Live the King
CARD GAMES VTES CCG Learn VTES Dark Influences Pimp: The Backhanding Murder City Mwahahaha
BOARD GAMES Prince of the City Monster Mayhem
FICTION World of Darkness Exalted More Fiction ONLINE STORE Browse & Shop DriveThruRPG.com Retail Store Finder WW Quarterly Release Schedule INTERACTIVE Forums Dark Pack Fansites Event Calendar Find Local Players White Wolf Wikis DOWNLOADS Video/Audio
Character Sheets
Errata and FAQ
Excerpts and Extras
Desktop Art
Quickstarts
White Wolf Quarterly
VTES Downloads
Miscellaneous
Graduate Your Game
Board Games
Adobe Acrobat (PDF Reader) CAMARILLA FAN CLUB DEMO TEAMS PARTNERS LOGIN ISSUES FAQ (Frequently Asked Questions) MORE INFO Submissions Jobs and Internships Conventions
 9/4 Librari-Con 2010 9/4 2010 NB Szolnok 9/4 LCQ Brasileiro 2010 9/5 Campeonato Brasileiro 2010 9/11 Swedish National Championship 2010
| | The Union, Part Two June 23rd Preview of Hunter Posted: 2008-06-23 The Enemy
The Union is so widely spread, so heterogeneous that it's impossible to really generalize about its members' approach to the Vigil. Still, from a glance at the forums (assuming you've passed all the checks and got a password) it's fairly easy to conclude that the one thing most of them have in common is that they're mainly concerned with protection of themselves, their families and their communities. It's not about ideology at all: if there is a threat, they band together and deal with it, posting in code on the bulletin board that they're going to war before they get cracking on the job at hand.
They don't really care what the monster is: they're all monsters, pretty much. Vampires, witches, beasts, demons, ghosts, they're all the same. Sometimes Union members take their vigilantism a bit further, dealing with human threats, ranging from slashers and cult members right down to muggers and drug dealers. What matters is if they pose a threat.
Until they actually harm someone, most of the Union's opponents don't really come under the radar. Although some of its members would like to be a bit more proactive, the Union is essentially reactive. If a monster doesn't come onto a member's turf, if it doesn't appear to hurt anyone, it's not worth it. It's a bit of a narrow view, but when you're most likely balancing being a monster hunter with a day job and a family, it makes a lot of sense.
The Union's online forums have a wealth of information... if only a member can find it. A sub-forum on the bulletin board archives information on many different kinds of creature, but it's split up among several hundred conversation threads, which, of course, are cluttered with conversation and tangential information. Searching is only of limited utility, since a lot of the Union forums' accepted slang terms for the different kinds of monsters get used interchangeably across different kinds of monster. Much of the information is accurate, in as much as it gives a pretty accurate view of what each monster can do and how often, their weaknesses, and the things that can't hurt them. But finding out what monster the forums are talking about — there's the trick. Depending on the wrong information has killed dozens of hunters over the years.
| Related Items:Pre-Order Hunter: The VigilTalk about Hunter in the ForumsRelated Articles:979Recent News:08/31 A Double Dose of White Wolf Interviews 08/25 Dreams of the First Age 08/18 Signs of the Moon 08/12 The Hungry Streets and Return of the Scarlet Empress 08/10 White Wolf Digital Releases for 2010/2011 08/03 North American Championship Schedule Back to News Index | |  |