25 years ago, Mark Rein-Hagen started it all with “Vampire: The Masquerade”, a bestselling roleplaying game about controversial subjects and the human condition, seen through the eyes of monsters. Since then, the World of Darkness has evolved into a vast universe of personal horror. Each title features a radical and contemporary re-interpretation of a classic creature from folklore or urban legend.
The franchise has spread over multiple media formats with cult digital game titles like “Bloodlines”, “Redemption” and “Hunter: The Reckoning”. Vampire: The Eternal Struggle, created by Richard Garfield in 1994, is the third collectible card game ever created. One of the first romantic vampire TV-series, “Kindred: The Embraced”, is loosely based on Vampire: The Masquerade. More than 7 million books and comics set in the World of Darkness have been sold.
Tonight, the original saga of monsters among us continues! On October the 26th 2015, Paradox Interactive acquired White Wolf Publishing and the World of Darkness. White Wolf is based in Stockholm, Sweden, with a brand new team and a focused vision. As a separate company owned by Paradox Interactive, White Wolf is dedicated to bringing its gritty and mature brand of participatory storytelling to fans new and old. This vision will be realized in multiple digital games titles, across a full range of media and immersive live-action events.
We have a deep respect and love for the fans and co-creators of the World of Darkness in all its various incarnations. We look forward to telling our stories and giving the fans everything they need to continue to tell theirs.
Our goal is to centralize all aspects of the universe to manage it with the love and care it deserves. We’re now focusing on re-evaluating our business relationships to make sure we’re working with the best creators, developers and artists on the planet!
The dark has a purpose. Join us!