Storytelling Adventure SystemStorytelling Adventure System
The Stories You Tell
The Stories You Tell

Criminal Intent

Criminal IntentCategory: Vampire: The Requiem
Number of Pages: 39Retail Price: $6.99

How far will you go to preserve the Masquerade? The Masquerade is one of the most important and disputed Traditions among the laws of the Kindred. Upholding the secrecy of undead society is paramount to the safety and security of all vampires – it is why it is the First Tradition in every Prince’s court. But not all Kindred consider the costs of such preservation.

A devoted protector of the Masquerade hires your coterie to find dirt on an officer of the local court who got caught feeding, and to deal with the mortal artist who witnessed it. At first it looks like a straightforward job, but the whole situation is like digging into an old grave – there’s a lot under the surface that most people don’t want to see.

A self-contained story in the SAS system for Vampire: the Requiem that contains a number of interactive features, including:

  • Storyteller character sheet graphics that take you to a full version of the sheet.
  • Storyteller character portraits that take you to the character relationship chart or the character writeup.
  • Art near page references that take you to the reference in question.
Criminal Intent Ratings
Scenes
8
Mental:
Physical:
Social:
3 out of 5
2 out of 5
3 out of 5
XP Level
0-34
Retail Price: $6.99
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Scenes of Frenzy

Scenes of FrenzyCategory: Vampire: The Requiem
Number of Pages: 16Retail Price: $2.99

A collection of six stand-alone scenes for Vampire: The Requiem, designed by Will Hindmarch.

Use these scenes to play out moments of vampiric frenzy, whether you expected them to happen or not. Each scene is presented with a potential cause of frenzy in mind — a sudden wound, an infuriating betrayal, a gluttonous euphoria — but the heart of each scene really lies in those dramatic moments after frenzy becomes unavoidable. These scenes aren’t about vampires that are almost swept away by the brutal instincts of the Beast. The drama here is about characters wrestling with their own Beasts, whether they aim to halt it or steer it to some sinister purpose.

Inside you’ll find two ready-to-play scenes for each kind of vampire frenzy — anger, Wassail, and the Red Fear — for a total of six scenes.

Scenes Of Frenzy Ratings
Scenes
6
Mental:
Physcial:
Social:
2 out of 5
4 out of 5
3 out of 5
XP Level
35-74
Retail Price: $2.99
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Blood Red + Ash Gray

Blood Red + Ash GrayCategory: Vampire: The Requiem
Number of Pages: 64Retail Price: $8.99

A new Vampire: The Requiem thriller about frenzy and consequences, by Will Hindmarch.

This story about political consequences, vengeance and the ethics of guilt pits players against the tangled motives of wronged vampires. Does it compound the sin of a crime to benefit from it? Is it a new sin to deny a victim her vengeance, when you know you’re guilty of the crime she’s avenging? Do you hold onto your Humanity by accepting punishment or use your own sin as an instrument for political gain?

Blood Red + Ash Gray Ratings
Scenes
12
Mental:
Physical:
Social:
3 out of 5
3 out of 5
4 out of 5
XP Level
35-74
Retail Price: $8.99
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The Resurrectionists

The ResurrectionistsCategory: Vampire: The Requiem
Number of Pages: 45Retail Price: $7.99

"The Resurrection Man — to use a byname of the period — was not to be deterred by any of the sanctities of customary piety. It was part of his trade to despise and desecrate the scrolls and trumpets of old tombs, the paths worn by the feet of worshippers and mourners, and the offerings and the inscriptions of bereaved affection. To rustic neighbourhoods, where love is more than commonly tenacious, and where some bonds of blood or fellowship unite the entire society of a parish, the body-snatcher, far from being repelled by natural respect, was attracted by the ease and safety of the task. To bodies that had been laid in earth, in joyful expectation of a far different awakening, there came that hasty, lamp-lit, terror-haunted resurrection of the spade and mattock."
— Robert Louis Stevenson, "The Body-Snatcher"

They say an infamous old vampire is buried in an overgrown old cemetery outside the city. This nefarious bloodsucker was some kind of cult leader back in his nights. Stole mystic secrets from the Sanctified and the Acolytes alike and eventually went into hiding — in torpor — back in the ’30s or ’40s. But his hiding spot was lost, even by his own cult… until tonight.

You’ve got the only known clues to his whereabouts, a sealed box containing some thing of his that’ll supposedly wake him up, and one night to find his grave, dig him up and bring him back to the city. Get to it. Tonight, you’re the Resurrectionists.

The Resurrectionists Ratings
Scenes
9
Mental:
Physcial:
Social:
2 out of 5
4 out of 5
3 out of 5
XP Level
0-34
Retail Price: $7.99
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