Name: Aid from Bats Rarity: PG2 Cardtype: Combat Discipline: Animalism [ani] Strike: 1R damage, with an optional maneuver. [ANI] As above, with an optional press. Name: Aire of Elation Rarity: PAB Cardtype: Action Modifier Cost: 1 blood Discipline: Presence You cannot play another action modifier to further increase the bleed for this action. [pre] +1 bleed; +2 bleed if acting vampire is Toreador. [PRE] +2 bleed; +3 bleed if acting vampire is Toreador. Name: Alacrity Rarity: PAB Cardtype: Action Modifier Cost: 2 blood Discipline: Celerity [cel] +1 stealth. [CEL] As above, and if this acting vampire is blocked, he or she gets an optional maneuver during the first round of the resulting combat. Name: Alfred Benezri Rarity: U2 Cardtype: Vampire Clan: Pander Level: Advanced Group: 3 Capacity: 7 Discipline: aus dom PRE THA Advanced, Sabbat bishop: If Alfred is ready, he may tap before range is determined to end combat between two other Sabbat vampires. [MERGED ICON] Archbishop of Montreal: Once each referendum, he may burn 1 blood to gain 1 vote. Name: Ali Kar Rarity: U2 Cardtype: Vampire Clan: Assamite Group: 3 Capacity: 3 Discipline: obf qui Independent. (Blood Cursed) Name: Amaranth Rarity: PAG Cardtype: Combat Only usable by a vampire who can commit diablerie. Only usable when the opposing vampire should go to torpor. Diablerize the opposing vampire instead. Not usable by a vampire going to torpor. Name: Ambush Rarity: PAG2 Cardtype: Action (D) Enter combat with a ready tapped minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat. Name: The Anarch Free Press Rarity: C Cardtype: Master Cost: 1 pool Unique master. Requires a ready anarch. Put this card into play. You may tap this card to give an anarch you control +1 intercept for the current action. You may tap this card when an anarch successfully hunts to give that anarch an extra blood from the blood bank. Name: Anarch Railroad Rarity: R2 Cardtype: Master Cost: 2 pool Master: unique location. Tap to give an anarch +1 stealth for the current action. Name: Anarch Revolt Rarity: PAB2 Cardtype: Master Master. Put this card in play. Each Methuselah burns 1 pool during his or her untap phase. Any vampire can call a referendum to burn this card as a +1 stealth political action. Name: Anarch Salon Rarity: C2/PAB2 Cardtype: Political Action Political Card - Worth 1 Vote. Called by any anarch at +1 stealth. Successful referendum means each ready anarch gains 1 blood from the blood bank, and each Methuselah who controls at least one anarch gains 1 pool from the blood bank. Name: Anarch Troublemaker Rarity: PAB Cardtype: Master Unique master. During your untap phase, you may tap up to 2 vampires your prey controls or burn a piece of equipment on one of your prey's minions. If you do so, your prey takes control of the Anarch Troublemaker. Name: Anarchist Uprising Rarity: PAB3 Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Successful referendum means each Methuselah burns 1 pool for each minion he or she controls. Name: Antonino Rarity: PAB Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 6 Discipline: ani pre pro FOR Independent: Antonino gets +1 stealth on undirected actions. Name: Aranthebes, The Immortal Rarity: R Cardtype: Action Cost: 1 pool +1 stealth action. Unique. Put this card into play. You may tap Aranthebes to give a minion controlled by your predator -1 stealth for the current action. While Aranthebes is untapped, vampires with a capacity less than 5 get -1 bleed when bleeding you. Any vampire with a capacity above 4 can move Aranthebes to your library as a (D) action. Shuffle afterward. Name: Ardan Lane Rarity: U2 Cardtype: Vampire Clan: Tremere Group: 3 Capacity: 8 Discipline: dom obf pre AUS THA Camarilla primogen: When stealing blood with a strike that requires Thaumaturgy, Ardan steals an additional blood. Name: Army of Rats Rarity: PAG/PG Cardtype: Action Discipline: Animalism +1 stealth action. [ani] Put this card in play. During your untap phase, your prey burns 1 pool. You may only burn 1 pool each turn with Army of Rats cards. Any minion can burn the Army of Rats as a (D) action. Name: Backways Rarity: PG Cardtype: Master Clan: Gangrel Cost: 2 pool Master: unique location. Tap to give a Gangrel you control +1 stealth for the current action. Name: Banshee Ironwail Rarity: R Cardtype: Equipment Cost: 2 pool Unique melee weapon. Cold iron. Strength +2 damage each strike. Bearer gets -1 stealth on each action. If bearer blocks an action, the acting minion burns 1 blood or life (before combat begins, if any). Name: Bear-Baiting Rarity: R Cardtype: Action Modifier Cost: 1 blood Requires a ready anarch. Only usable when an older non-anarch vampire successfully blocks. Compare the capacities of the top vampires in your crypt and the blocker's crypt and shuffle both. If yours is younger, this anarch takes 1 unpreventable damage (and combat occurs as normal). Otherwise, cancel the combat and place this card on the acting anarch. This anarch gets +2 bleed when bleeding the blocking vampire's controller. Name: Beckett Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 7 Discipline: cel ANI FOR PRO Independent: Beckett can allow you to draw 3 cards from your library as a +1 stealth action. Discard down to your hand size afterward. Name: Bewitching Oration Rarity: PAB4 Cardtype: Action Modifier Discipline: Presence Only usable during a referendum. [pre] This acting vampire gains 2 votes. [PRE] This acting vampire gains 4 votes. Name: Bleeding the Vine Rarity: R Cardtype: Master Cost: 1 pool Unique master. Put this card into play. During your untap phase, tap this card or burn 1 pool. You may tap this card to cancel a non-out-of-turn master card played by another Methuselah as that card is played. That card has no effect (no cost is paid), and that Methuselah gains another master phase action. Name: Blood Doll Rarity: PAG3/PG2 Cardtype: Master Master. Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire. Name: Blow Torch Rarity: C Cardtype: Equipment Cost: 2 pool Weapon. 1 aggravated damage each strike. Name: Bobby Lemon Rarity: PAG Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 4 Discipline: pro ANI Independent. Name: Body Bag Rarity: C Cardtype: Equipment Equipment. Haven. Only usable by an anarch. If the anarch with this card is ready, he or she can burn 2 blood to cause an action directed at him or her to fail. A minion may have only one haven. Name: Bone Spur Rarity: C/PG3 Cardtype: Combat Cost: 1 blood Discipline: Protean [pro] For the remainder of this round, this vampire's hand damage is aggravated. [PRO] As above, but for the remainder of this combat. Name: Border Skirmish Rarity: C2/PAG3 Cardtype: Action +1 stealth action. Requires a ready anarch. Each other Methuselah discards one card at random from his or her hand, and this anarch untaps at the end of the turn. Name: Boss Callihan Rarity: U2 Cardtype: Vampire Clan: Ventrue Group: 3 Capacity: 5 Discipline: dom for pro PRE Camarilla: Callihan cannot rescue other vampires from torpor. Name: Bothwell Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 3 Discipline: ani for Independent. Name: Boxed In Rarity: PAG Cardtype: Combat Do not replace until after combat. Press. Name: Bribes Rarity: PAB4 Cardtype: Action Modifier Only usable during a referendum before votes are cast. Gain 1 pool. Any other Methuselah who votes in favor of and does not vote against the referendum gains 1 pool when the results of the referendum are tallied. Name: Brinksmanship Rarity: R Cardtype: Political Action Cost: 1 pool Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. If this referendum is successful, put this card in play. Any Methuselah who has exhausted his or her library and begins his or her untap phase with less than a full hand must attempt to withdraw. On that Methuselah's next untap phase, if the withdrawal fails, that Methuselah is ousted. If any Methuselah successfully withdraws, you are ousted. Name: Brunhilde Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 8 Discipline: pre ANI FOR PRO Independent: Brunhilde gets +1 bleed when bleeding a Methuselah who controls a ready Ventrue. +1 strength. Name: Bum's Rush Rarity: PG4 Cardtype: Action Do not replace until the end of this action. (D) Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat. Name: Canine Horde Rarity: PG2 Cardtype: Combat Discipline: Animalism [ani] Strike: 1R damage. [ANI] Strike: ranged; destroy equipment with first strike. Name: Car Bomb Rarity: C Cardtype: Reaction Requires a ready anarch. Only usable before any block attempts are made. Tap this reacting minion. If the acting minion has a vehicle, the action ends (unsuccessfully), the vehicle is burned, and the acting minion takes 2 damage (not preventable). Otherwise, the action gets -1 stealth. Name: Carnivale Rarity: R Cardtype: Master Unique master. Put this card on a ready Toreador. You may burn this card to give this Toreador +1 stealth for the current action. Name: Carrion Crows Rarity: PG2 Cardtype: Combat Discipline: Animalism Only usable before range is chosen. [ani] Opposing minion takes 1R damage each round of combat during strike resolution. A vampire can only play 1 Carrion Crows each combat. [ANI] As above, but with 2R damage. Name: Catherine du Bois Rarity: PAB Cardtype: Vampire Clan: Ventrue Group: 3 Capacity: 5 Discipline: for obf pre DOM Camarilla. Name: Cats' Guidance Rarity: PG3 Cardtype: Reaction Discipline: Animalism [ani] Only usable by a tapped vampire immediately after he or she blocks (play after combat, if any). Untap this reacting vampire. [ANI] +1 intercept. Name: Celerity Rarity: PAG Cardtype: Master Capacity: +1 Master: Discipline. Put this card on a vampire. This vampire gains 1 level of Celerity [cel]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Celerity. Name: Chandler Hungerford Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 3 Discipline: PRO Camarilla: Chandler gets +1 intercept when attempting to block other Gangrel. Name: Change of Target Rarity: PAB2 Cardtype: Action Modifier Only usable when this acting minion is blocked (play before combat, if any). Untap the acting minion, do not tap the blocking minion, and end the current action (it is not successful). This minion cannot perform the same action again this turn. Name: Chiram's Hold Rarity: R2 Cardtype: Combat Cost: 1 blood Requires a ready vampire in combat with an acting minion. Only usable before range is determined. Give this card to the controller of the acting minion and move a combat card from that Methuselah's ash heap to this card. The chosen combat card costs that Methuselah's vampires an additional blood. That Methuselah may burn this card by discarding a copy of the chosen combat card during his or her discard phase. A Methuselah can have only 1 Chiram's Hold. Name: Christopher Houghton Rarity: U2 Cardtype: Vampire Clan: Toreador Group: 3 Capacity: 10 Discipline: pot AUS CEL DOM PRE PRO Camarilla: Once each combat, Christopher may burn 1 blood before range is determined to strike with first strike that round. During your untap, choose a ready minion. Until your next untap, he gets +2 intercept when attempting to block that minion. Name: Clarissa Steinburgen Rarity: U2 Cardtype: Vampire Clan: Nosferatu Group: 3 Capacity: 3 Discipline: ani obf Camarilla. Name: Claws of the Dead Rarity: C/PG3 Cardtype: Combat Cost: 1 blood Discipline: Protean [pro] For the remainder of this round, this vampire's hand damage is aggravated. [PRO] Maneuver. Name: Cold Amber's Hold Rarity: R2 Cardtype: Action Cost: 2 blood (D) Give this card to another Methuselah and move an action card from that Methuselah's ash heap to this card. The chosen action costs that Methuselah's vampires an additional blood. Any vampire can move up to 4 blood to this card as a +1 stealth action. Burn this card when it has 4 blood counters. A Methuselah can have only 1 Cold Amber's Hold. Name: Conservative Agitation Rarity: PAB2 Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Allocate X points between 2 or more Methuselahs, where X is the number of Methuselahs in the game. Successful referendum means each Methuselah burns 1 pool for each point assigned. Name: Cooler Rarity: C Cardtype: Equipment Cost: 1 pool Equipment. Put 4 blood counters on this card. During your untap phase, if the vampire with this equipment is ready, you may move 1 blood from this card to this vampire. Burn this card when it has no counters. Name: The Coven Rarity: PAG Cardtype: Master Unique master. Trifle. Put this card into play. Tap to move 2 blood from the blood bank to a ready vampire you control. At the end of your turn, your predator takes control of The Coven. Name: Cristos Mantigo Rarity: U2 Cardtype: Vampire Clan: Toreador antitribu Group: 3 Capacity: 5 Discipline: aus cel dom obf pre Sabbat: Cristos can search your library for an equipment card and move it to your hand as a +1 stealth action. Discard down to your hand size and shuffle afterward. Name: Cry Wolf Rarity: R2 Cardtype: Ally Unique werewolf with 3 life. 2 strength, 0 bleed. Requires a ready anarch. If the action to recruit this ally is blocked, the acting anarch goes to torpor. This werewolf must enter combat with any minion controlled by another Methuselah as a (D) action. He gets one optional press each combat. This werewolf does not untap as normal during your untap phase. If he is tapped during your untap phase, burn him. Name: Danielle Diron Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 7 Discipline: chi for ANI PRO Independent: Danielle has 1 vote. During your untap phase, if Danielle is ready and has no blood, move 2 blood from the blood bank to her. Name: Darva Felispa Rarity: PAG Cardtype: Vampire Clan: Nosferatu Group: 3 Capacity: 3 Discipline: ani pot Camarilla. Name: David Morgan, The Scourge Rarity: PAG Cardtype: Vampire Clan: Malkavian Group: 3 Capacity: 3 Discipline: aus pot Camarilla: David gets +1 intercept when attempting to block a vampire of capacity less than 3. Name: Dawn Operation Rarity: PG2 Cardtype: Action Modifier Discipline: Fortitude [for] If this action is blocked, all damage inflicted to all vampires in the resulting combat is aggravated. Any vampire attempting to block may now choose not to block. [FOR] As above, but vampires attempting to block cannot back out. Name: Dead-End Alley Rarity: PAG2 Cardtype: Combat Press, only usable to continue combat. Name: Delivery Truck Rarity: R Cardtype: Equipment Vehicle. During your master phase, you may show a non-location equipment card from your hand to the other players and place it face down on the Delivery Truck if it doesn't already have one. You may look at the card at any time. Any minion you control who meets the requirements of playing that card may equip the card as a +1 stealth action (pay cost to equip as normal), turning the card face up if successful. A minion may have only one vehicle. Name: Disputed Territory Rarity: PAB Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Choose a location and a Methuselah. Successful referendum means the chosen Methuselah takes control of the chosen location. Name: Diversion Rarity: C2/PAG4 Cardtype: Combat Discipline: Celerity/Fortitude/Thaumaturgy Requires a ready anarch. [cel] Gain one additional strike. [for] Prevent up to 2 damage. [tha] Strike: ranged. Steal 1 blood with an optional maneuver. Name: Dodge Rarity: PAB/PAG Cardtype: Combat Do not replace until after combat. Strike: dodge. Name: Dog Pack Rarity: PG Cardtype: Retainer Clan: Gangrel Cost: 2 pool Animal with 1 life. Minions opposing the minion with this retainer cannot end combat as a strike. Name: Domain Challenge Rarity: PAB Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Successful referendum means each Methuselah burns 1 pool for each tapped minion he or she controls. Name: Dr. Allan Woodstock Rarity: U/PAG Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 5 Discipline: ani aus for PRO Independent. Name: Dramatic Upheaval Rarity: PAB Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Choose another Methuselah. Successful referendum means you switch places with that Methuselah. Name: Drawing Out the Beast Rarity: PG2 Cardtype: Combat Discipline: Animalism Only usable before range is determined on the first round. [ani] During this combat, opposing vampire gets +1 strength, but he or she cannot use maneuvers to maneuver to long range, cannot use presses to end combat and cannot use equipment. A vampire may play only 1 Drawing Out the Beast each combat. [ANI] As above, and the opposing vampire takes 1 damage during the press step each round. This damage cannot be prevented. Name: Dread Gaze Rarity: PAB Cardtype: Reaction Discipline: Presence Only usable during a referendum. [pre] This reacting vampire gains 2 votes. [PRE] This reacting vampire gains 4 votes. Name: Drum of Xipe Totec Rarity: R Cardtype: Equipment Cost: 2 pool Unique equipment. The vampire with this equipment has superior Celerity [CEL]. This vampire gets one optional maneuver each combat. Name: Dummy Corporation Rarity: C Cardtype: Master Master: unique location. Put this card into play. You may burn this card when you are being bled to reduce the bleed amount by 2. Name: Earl Rarity: PAG Cardtype: Vampire Clan: Ventrue Group: 3 Capacity: 4 Discipline: dom for pot Camarilla. Name: Earth Control Rarity: C/PG3 Cardtype: Action Modifier Cost: 1 blood Discipline: Protean [pro] +1 stealth. [PRO] +2 stealth. Name: Earth Meld Rarity: C/PG2 Cardtype: Combat Discipline: Protean [pro] Strike: combat ends. [PRO] As above, and this vampire untaps before combat ends. Name: Ecoterrorists Eco Terrorists Rarity: R Cardtype: Master Clan: Gangrel Cost: 2 pool Master: unique location. During your influence phase, tap to move 1 blood from the blood bank to a Gangrel in your uncontrolled region. Name: Ecstatic Agony Rarity: PAG Cardtype: Action Discipline: Auspex +1 stealth action. [aus] Put this card on this acting vampire. Each round of combat, this vampire gets +X strength, where X is the amount of damage successfully inflicted on this vampire in the previous round of this combat. [AUS] As above, and once per combat, this vampire may press to continue combat if any damage has been successfully inflicted on him or her in the current round. Name: Eddie Gaines Rarity: PAG Cardtype: Vampire Clan: Caitiff Group: 3 Capacity: 1 Discipline: dem pot Camarilla: If Eddie successfully hunts, he does not untap as normal during his next untap phase. Name: Elder Intervention Rarity: PG2 Cardtype: Reaction Cost: 1 blood Do not replace until the end of this action. Only usable during a bleed against you. This reacting vampire gets +2 intercept. A vampire cannot play both Pack Tactics and Elder Intervention during the same action. Name: Elder Michaelis's Hold Rarity: R2 Cardtype: Reaction Cost: 1 blood Tap this reacting vampire. Give this card to the controller of the acting minion and move an action modifier from that Methuselah's ash heap to this card. The chosen action modifier costs that Methuselah's vampires an additional blood. That Methuselah may burn this card by discarding a copy of the chosen action modifier card during his or her discard phase. A Methuselah can have only 1 Elder Michaelis's Hold. Name: Elena Mendoza Vasquez Rarity: U2 Cardtype: Vampire Clan: Tremere antitribu Group: 3 Capacity: 6 Discipline: dom obt AUS THA Sabbat. Name: Elizabeth Westcott Rarity: U2 Cardtype: Vampire Clan: Tzimisce Group: 3 Capacity: 5 Discipline: ani cel vic AUS Sabbat. Name: Emissary Rarity: C Cardtype: Action Modifier Requires a ready baron. Only usable during a referendum before votes are cast. Choose a ready untapped anarch you control. Tap the chosen anarch. That anarch gains 3 votes. Any Camarilla vampire older than that anarch can tap to cancel that anarch's votes. Name: Enchant Kindred Rarity: PAB3 Cardtype: Action Discipline: Presence [pre] (D) Bleed with +1 bleed. [PRE] +1 stealth action. Move 2 blood from the blood bank to a younger vampire in your uncontrolled region. Name: Enhanced Senses Rarity: PAG Cardtype: Reaction Discipline: Auspex [aus] +1 intercept. [AUS] +2 intercept. Name: Etienne Fauberge Rarity: U2 Cardtype: Vampire Clan: Ravnos Group: 3 Capacity: 8 Discipline: ANI CEL CHI FOR Independent: (D) actions directed at Etienne cost 1 additional blood. When in combat with Baali or Followers of Set, Etienne's hand damage is aggravated. Name: Eugenio Estevez Rarity: PAG Cardtype: Vampire Clan: Tremere Group: 3 Capacity: 6 Discipline: dom for AUS THA Camarilla. Name: Fake Out Rarity: PAG Cardtype: Combat Do not replace until after combat. Maneuver. Name: Fame Rarity: PG Cardtype: Master Unique master. Put this card on a ready vampire. If this vampire goes into torpor, his or her controller burns 3 pool. Each Methuselah burns 1 pool during his or her untap phase if this vampire is in torpor. Name: Faruq Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 8 Discipline: dom for pot ANI PRO Camarilla: Faruq may enter combat with any Assamite controlled by another Methuselah as a (D) action. If this action is successful, Faruq gets +1 strength for the duration of combat. Name: Fast Hands Rarity: PAB/PAG Cardtype: Combat Cost: 1 blood Discipline: Celerity [cel] Strike: steal weapon. [CEL] Strike: steal weapon with first strike. Name: Fee Stake: Boston Rarity: R/PAB Cardtype: Action Requires a ready anarch with capacity above 4. +1 stealth action. Put this card on the acting anarch. This anarch is declared Baron of Boston. This may lead to a contested title. If this anarch is Toreador or Toreador antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes. Name: Fee Stake: Corte Rarity: R Cardtype: Action Requires a ready anarch with capacity above 4. +1 stealth action. Put this card on the acting anarch. This anarch is declared Baron of Corte. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes. Name: Fee Stake: Los Angeles Rarity: R Cardtype: Action Requires a ready anarch with capacity above 4. +1 stealth action. Put this card on the acting anarch. This anarch is declared Baron of Los Angeles. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes. Name: Fee Stake: New York Rarity: R/PAB Cardtype: Action Requires a ready anarch with capacity above 4. +1 stealth action. Put this card on the acting anarch. This anarch is declared Baron of New York. This may lead to a contested title. If this anarch is Brujah or Brujah antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes. Name: Fee Stake: Perth Rarity: R Cardtype: Action Requires a ready anarch with capacity above 4. +1 stealth action. Put this card on the acting anarch. This anarch is declared Baron of Perth. This may lead to a contested title. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes. Name: Fee Stake: Seattle Rarity: R/PAB Cardtype: Action Requires a ready anarch with capacity above 4. +1 stealth action. Put this card on the acting anarch. This anarch is declared Baron of Seattle. This may lead to a contested title. If this anarch is Gangrel or Gangrel antitribu, he or she gets 1 additional vote in referendums he or she calls. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-anarch titles are worth 1 fewer votes. Name: Feo Ramos Rarity: U2 Cardtype: Vampire Clan: Pander Group: 3 Capacity: 1 Discipline: aus Sabbat: During your untap phase, any older Sabbat vampire controlled by another Methuselah can burn 1 blood to tap Feo. Name: Fiendish Tongue Rarity: C2 Cardtype: Action Requires a Sabbat vampire. (D) Bleed at +1 bleed. Anarch vampires get -1 intercept when attempting to block this action. If this acting vampire is Tzimisce and the bleed is successful (for 1 or more), this Tzimisce may burn 1 blood to untap during your discard phase this turn. Name: Filchware's Pawn Shop. Rarity: R Cardtype: Master Master: unique location. Trifle. Any minion may equip with any non-location equipment card in any Methuselah's ash heap as an undirected +1 stealth equip action (he or she must meet the requirements of the card, if any). That action costs 1 additional pool if the minion chooses a card from his or her controller's ash heap. Otherwise, the action costs 1 less pool or blood (but never less than zero). Name: Firebrand Rarity: C/PAB Cardtype: Political Action Political Card - Worth 1 Vote. Called by any anarch as a +1 stealth action. If this referendum is successful, put this card on the acting anarch. This anarch gets 1 additional vote during a political action. During your minion phase, this anarch can burn 1 blood to untap a ready younger anarch. Burn this card if this anarch goes to torpor. An anarch may have only 1 Firebrand. Name: Flash Rarity: PAG3 Cardtype: Combat Discipline: Celerity [cel] Maneuver or press. [CEL] Maneuver, with an optional press this round. Name: Flesh of Marble Rarity: C/PG Cardtype: Combat Discipline: Protean Only usable before range is chosen. [pro] For the duration of the combat, when this vampire suffers a point of damage (heals or is wounded or prevents destruction) in a given round, any additional damage inflicted on this vampire in the same round is automatically prevented. Aggravated damage cannot be prevented in this way. [PRO] As above, but aggravated damage is prevented in this way as well. Name: Force of Will Rarity: PAG/PG2 Cardtype: Action Cost: 1 blood Discipline: Fortitude Only usable by a tapped vampire. [for] (D) Bleed with +1 bleed. This vampire takes 2 points of aggravated damage (damage not preventable) even if the action is blocked. Damage occurs after the action or combat is resolved. [FOR] As above, but with +2 bleed, and the acting vampire takes only 1 point of aggravated damage (damage not preventable). Name: Form of Mist Rarity: C/PG3 Cardtype: Combat Discipline: Protean [pro] Strike: dodge [PRO] Strike: combat ends. If this vampire is acting, he or she may burn 1 blood to continue the action at +1 stealth as if unblocked (this action can still be blocked). A vampire may play only 1 Form of Mist at superior each action. Name: Form of the Ghost Rarity: C/PG2 Cardtype: Combat Discipline: Protean [pro] Maneuver. [PRO] Press. Name: Fortitude Rarity: PAG Cardtype: Master Capacity: +1 Master: Discipline. Put this card on a vampire. This vampire gains 1 level of Fortitude [for]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Fortitude. Name: Freak Drive Rarity: PG Cardtype: Action Modifier Cost: 1 blood Discipline: Fortitude [for] Only usable at the end of a successful action (after resolving the action). Untap this vampire. [FOR] As above, but usable even if the action is blocked (play after combat, if any). Name: Free States Rant Rarity: PAB2 Cardtype: Political Action Political Card - Worth 1 Vote. Called by any Independent vampire at +1 stealth. Allocate X points among one or more ready vampires, where X is half the capacity of the acting vampire (rounded up). No more than 3 points can be allocated to a single vampire. Successful referendum means each vampire burns 1 blood for each point assigned. In this referendum, titles are worth 1 less vote each (even in the prisci sub-referendum), and burning the Edge for a vote is worth an additional vote. Name: Frenzy Rarity: PG Cardtype: Master Master: out-of-turn. Only usable before range is chosen. Choose a vampire in combat. In this round, that vampire cannot use equipment and cannot use presses to end combat. This round has a press, only usable to continue combat. Name: Galaric's Legacy Rarity: C/PAG4 Cardtype: Master Master. Trifle. Put this card on a ready non-titled, non-anarch vampire you control. The vampire with this card is considered anarch (and independent). If this vampire changes sects, burn this card. Name: Gambit Accepted Rarity: R Cardtype: Master Master. Only usable if you have at least 1 victory point. Lose 1 victory point and put this card in play. During your untap phase, move 1 pool from your prey's pool to your pool. If you are ousted, your predator gains an additional victory point. At the end of the game, if you have not been ousted, you gain an additional victory point. Name: Gangrel Revel Rarity: PG Cardtype: Master Clan: Gangrel Cost: 1 pool Unique master. Put this card in play. Each Gangrel you control gets +1 strength. This card may be burned by any minion who is not Ravnos as a (D) action. Name: Gather Rarity: R Cardtype: Action Clan: Gangrel Cost: 1 pool +1 stealth action. Unique. Put this card in play, tapped, and choose a younger Gangrel in your uncontrolled region. During the influence phase, you may tap this card to move that Gangrel -{from your uncontrolled region}- to your ready region, with whatever counters he or she has, unless that Gangrel would contest a vampire in play. Any vampire can burn this card as a (D) action that costs 1 pool. Name: General Perfidio Díos Rarity: U2 Cardtype: Vampire Clan: Malkavian antitribu Group: 3 Capacity: 5 Discipline: dem obf AUS Sabbat bishop: Perfidio may burn 1 blood to untap and attempt to block a (D) action that targets a location you control. Name: Gengis Rarity: PAG Cardtype: Vampire Clan: Brujah Group: 3 Capacity: 3 Discipline: aus cel pot Camarilla: Any Brujah controlled by another Methuselah can take a (D) action to untap Gengis and take control of him until the end of the turn. Gengis cannot block that action. Name: Gerard Rafin Rarity: PAG Cardtype: Vampire Clan: Nosferatu Group: 3 Capacity: 6 Discipline: ani for OBF POT Camarilla: During your untap phase, if Gerard is ready, you may look at 1 card at random from your prey's hand. Name: Ghouled Rarity: C Cardtype: Action Modifier Cost: 1 blood Only usable when the action to recruit a mortal ally is announced. If this action is successful, put this card on that ally and add 1 additional life to the ally from the blood bank. This ally is considered a ghoul and not a mortal. Once each combat, this ally can play a strike card that requires basic Potence [pot] as a vampire. Name: Gift of Experience Rarity: R2 Cardtype: Master Master. Choose an untapped vampire you control. Tap that vampire. Search your crypt for an advancement card of that vampire (or the base vampire if an advancement is chosen) and put that card under or over the chosen vampire, as appropriate. Name: Go Anarch Rarity: C2/PAB4 Cardtype: Action. +1 stealth action. Requires a ready non-titled, non-anarch vampire. Put this card on the acting vampire and untap this vampire. This vampire is considered anarch (and independent). If this vampire changes sects, burn this card. Name: Govern the Unaligned Rarity: PAG Cardtype: Action Cost: 1 blood Discipline: Dominate [dom] (D) Bleed with +2 bleed. [DOM] +1 stealth action. Move 3 blood from the blood bank to a younger vampire in your uncontrolled region. Name: Guard Dogs Rarity: PG3 Cardtype: Reaction Discipline: Animalism Only usable by a tapped vampire during a bleed against you. [ani] Untap this reacting vampire. [ANI] As above, with an optional maneuver during the resulting combat if this vampire successfully blocks this bleed and combat occurs. Name: Gustavo Morales Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 4 Discipline: ani cel for Independent. Name: Hanna Redmonds Rarity: U2 Cardtype: Vampire Clan: Caitiff Group: 3 Capacity: 2 Discipline: obf tha Camarilla: An older vampire opposing Hanna gets one optional maneuver or press on the first round of combat. Name: Harass Rarity: PAG Cardtype: Action (D) Enter combat with a vampire who has less than 4 blood or with any tapped minion. This acting minion gets an optional press, only usable to continue, in that combat. Name: Harry Reese Rarity: U2 Cardtype: Vampire Clan: Gangrel antitribu Group: 3 Capacity: 6 Discipline: cel obf FOR PRO Sabbat: Damage-dealing strikes Harry makes against non-mortal allies are at +1 damage. Name: Haven Uncovered Rarity: PAG/PG Cardtype: Master Master. Put this card on a ready vampire. Any minion not controlled by that vampire's controller may enter combat with that vampire as a +1 stealth (D) action. That vampire can burn this card as a +1 stealth (D) action. Name: Highway Haven: RV Rarity: C Cardtype: Equipment Vehicle. Haven. This minion gets an optional press to end combat on the first round of combat. If the bearer is an anarch, any vampire attempting a (D) action targeting this anarch doesn't untap as normal on his or her next untap phase (even if the action isn't successful). Any werewolf may burn this equipment and enter combat with this minion as a +1 stealth (D) action. A minion may have only one haven and only one vehicle. Name: Horrific Countenance Rarity: PG Cardtype: Action Modifier Cost: 4 blood Discipline: Protean Only usable when this vampire is blocked. Untap the blocking minion. This action is not blocked, and it is now unblockable. Name: Horrock Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 6 Discipline: vic ANI PRO Independent: Protean cards cost Horrock 1 less blood to play. Name: Hospital Food Rarity: C Cardtype: Master Master: unique location. Requires a ready anarch. Tap when an anarch announces a hunting action. If that action is successful, the anarch gains an additional blood. Name: Hrothulf Rarity: PAG Cardtype: Vampire Clan: Ventrue Group: 3 Capacity: 8 Discipline: dom pot pro CEL FOR PRE Camarilla: If you control the Edge, Hrothulf can burn it to enter combat with a ready minion controlled by another Methuselah as a (D) action. Name: Iliana Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 7 Discipline: tha DOM FOR PRO Camarilla: Contracts cannot be placed on Iliana. Name: Ilyana Ravidovich Rarity: PAB Cardtype: Vampire Clan: Ventrue Group: 3 Capacity: 5 Discipline: aus dom for pre Camarilla: You get 2 extra votes in {referendums to call} blood hunts against Ilyana. Once each action, Ilyana may burn 1 blood to get +1 intercept. Name: Improvised Tactics Rarity: C2/PAG2 Cardtype: Combat Discipline: Auspex/Potence/Protean Requires a ready anarch. Only usable before range is determined on the first round. A minion can play only 1 Improvised Tactics each combat. [aus] During the press step each round, draw one card. Discard down to your hand size afterward. [pot] At long range, each round, this minion may strike for 2R damage each strike. [pro] Once each round, this vampire may burn 1 blood to get one maneuver. Name: Ingrid Rossler Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 9 Discipline: dom ANI FOR PRO Camarilla Prince of Geneva: If Ingrid is ready, you get two additional transfers during your influence phase. Name: Into the Fire Rarity: C Cardtype: Master Master. Trifle. Choose a ready non-Sabbat vampire you control. That vampire becomes Sabbat. (His or her clan is not affected.) Name: Ira Rivers Rarity: PAB Cardtype: Vampire Clan: Toreador Group: 3 Capacity: 7 Discipline: ani pre AUS CEL Camarilla Prince of Dallas: Ira gets +1 intercept when attempting to block political actions. When Ira plays a card that requires Auspex, you may draw an additional card from your library (discard down to your hand size afterward). Name: Irregular Protocol Rarity: C Cardtype: Reaction Cost: 1 blood Only usable during a referendum. Tap this reacting vampire to force the acting vampire to abstain from voting (this can cancel that vampire's votes). Name: Jeremiah Noble Rarity: U2 Cardtype: Vampire Clan: Brujah antitribu Group: 3 Capacity: 6 Discipline: obt pre CEL POT Sabbat. Name: Jeremy MacNeil Rarity: PAB2 Cardtype: Vampire Clan: Brujah Group: 3 Capacity: 7 Discipline: cel chi AUS POT PRE Camarilla. Name: Jeremy MacNeil Rarity: U/PAB Cardtype: Vampire Clan: Brujah Level: Advanced Group: 3 Capacity: 8 Discipline: cel chi AUS POT PRE Advanced, Independent: Jeremy can enter combat with a younger vampire controlled by your predator or prey as a (D) action. [MERGED ICON] Anarch Baron of Los Angeles. Name: Jeremy Talbot Rarity: U2 Cardtype: Vampire Clan: Malkavian Group: 3 Capacity: 4 Discipline: dem obf Camarilla: During your untap phase, check your pool total. Jeremy gains 1 blood if your pool total is even and burns 1 blood if your pool total is odd. Name: Joseph O'Grady Rarity: U2 Cardtype: Vampire Clan: Ventrue antitribu Group: 3 Capacity: 7 Discipline: aus cel DOM FOR Sabbat: During a referendum, Joseph may burn 1 blood to gain 1 vote. +1 strength. Name: Juggler Rarity: U2 Cardtype: Vampire Clan: Brujah Group: 3 Capacity: 7 Discipline: obf pot CEL DOM Camarilla: Once each combat, if the range is long, Juggler may burn 1 blood to strike: dodge and gain an additional strike. Once each combat, Juggler can burn 1 blood to get one maneuver. Name: Kahina the Sorceress Rarity: U2 Cardtype: Vampire Clan: Follower of Set Group: 3 Capacity: 9 Discipline: nec pre AUS DOM OBF SER Independent: Kahina has 1 vote. She can call a referendum to inflict 1 damage on each minion who has one of your Corruption counters as a +1 stealth political action. Name: Karsh Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 10 Discipline: ANI CEL FOR POT PRO Camarilla: Karsh may enter combat with a tapped non-Camarilla vampire controlled by another Methuselah as a (D) action. Once each round, he can burn 1 blood to treat aggravated damage as normal damage for the current round. Name: Katarina Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 9 Discipline: pot pro ANI FOR Camarilla Prince of Glasgow: Katarina gets +1 bleed when bleeding a Methuselah who controls a ready Ravnos. Name: Kine Resources Contested Rarity: PAB3 Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Allocate 4 points between two or more Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point assigned. Name: The Kiss of Ra Rarity: PG Cardtype: Action Modifier Cost: 3 blood Discipline: Fortitude Only usable when a vampire who does not have Fortitude attempts to block this acting minion. [for] The block attempt is canceled, the blocking vampire burns 2 blood, and the current action is ended (without combat). [FOR] As above, and the blocking vampire goes into torpor. Name: Kurt Densch Rarity: PAB Cardtype: Vampire Clan: Nosferatu Group: 3 Capacity: 8 Discipline: ani aus cel OBF POT Camarilla: During your untap phase, you may look at the top card of your library, and Kurt may burn 1 blood to move that card to the bottom of your library. +1 intercept. Name: Laptop Computer Rarity: PAG2/PG Cardtype: Equipment Cost: 1 pool Equipment. The minion with this equipment gets +1 bleed. A minion may have only 1 Laptop Computer. Name: Lazarus Rarity: U2 Cardtype: Vampire Clan: Tremere Level: Advanced Group: 1 Capacity: 9 Discipline: cel pot AUS DOM THA Advanced, Camarilla primogen: Lazarus gets one optional maneuver each combat. [MERGED ICON] Once each combat, Lazarus may burn 1 blood to get one press, only usable to continue combat. Name: Lia Milliner Rarity: U2 Cardtype: Vampire Clan: Giovanni Group: 3 Capacity: 3 Discipline: dom nec Independent. Name: Liberty Club Intrigue Rarity: R Cardtype: Action Requires a ready, titled non-anarch vampire. +1 stealth action. Choose up to two anarch vampires with capacity less than 6. Tap the chosen vampires. Each chosen vampire does not untap as normal on his or her next untap phase. Name: Life in the City Rarity: C2 Cardtype: Master Master. Trifle. Move 1 blood from the blood bank to a ready vampire. Name: Lisa Noble Rarity: U2 Cardtype: Vampire Clan: Caitiff Group: 3 Capacity: 1 Discipline: ani Camarilla: Lisa gets -1 strength on the first round of combat. Name: Lord Ashton Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 5 Discipline: for pro ANI Independent: Any other Gangrel can search his or her controller's library for an Animalism, Fortitude or Protean Master: Discipline card and move it to himself or herself as a +1 stealth action Name: Lucita Rarity: U2 Cardtype: Vampire Clan: Lasombra Level: Advanced Group: 2 Capacity: 8 Discipline: cel pot DOM FOR OBT Advanced, Sabbat: Once each action Lucita performs, she may burn 2 blood to cancel a reaction card played by a vampire with capacity less than 6 as it is played (no cost is paid). [MERGED ICON] Archbishop of Aragon. Name: Lucky Blow Rarity: PAG Cardtype: Combat Do not replace until after combat. Strike: make a hand strike or melee weapon strike at +1 damage. Name: Magazine Rarity: R Cardtype: Combat Only usable before range is determined. Put this card on a gun on this minion and put an ammo card from your hand on this card. When using this gun, you may use the effect of the ammo card as if it were played from your hand. Name: Majesty Rarity: PAB2 Cardtype: Combat Cost: 1 blood Discipline: Presence [pre] Strike: combat ends. [PRE] As above, and this vampire untaps before combat ends. Name: Maldavis Rarity: U2 Cardtype: Vampire Clan: Caitiff Group: 3 Capacity: 4 Discipline: for pre AUS Camarilla: Any ready primogen can burn 1 blood from Maldavis as a +1 stealth (D) action. Maldavis gets -1 bleed when bleeding a Methuselah who controls a ready primogen. Name: Marcus Vitel Rarity: U2 Cardtype: Vampire Clan: Lasombra Level: Advanced Group: 3 Capacity: 10 Discipline: DOM FOR OBF OBT POT PRE Advanced, Sabbat: Any Brujah may enter combat with Marcus as a (D) action. [MERGED ICON] While he is ready and Sabbat, your Sabbat vampires get +1 bleed against a Methuselah who controls a ready Camarilla vampire. Name: Martin Franckel Rarity: U2 Cardtype: Vampire Clan: Tremere Group: 3 Capacity: 3 Discipline: tha AUS Camarilla: Martin gets -1 bleed when bleeding a Methuselah who controls neither a ready Tremere nor a ready Tremere antitribu. Name: Meat Hook Rarity: PAG Cardtype: Equipment Melee weapon. Strength+1 damage each strike, only usable once each round. Once each combat, if this weapon is used to strike at close range and the opponent doesn't dodge the strike, the bearer gets an optional press this round, only usable to continue combat. At close range, any vampire with Potence [pot] may destroy this weapon as a strike that is done at first strike and costs a blood. Name: Michael Luther Rarity: U/PAB Cardtype: Vampire Clan: Toreador Group: 3 Capacity: 4 Discipline: aus pre Camarilla: You may tap Michael during a referendum to change the votes of a Camarilla vampire to votes of your choice. When Michael enters combat, you may draw 1 card. Discard down to your hand size afterward. Name: Minion Tap Rarity: PAB3/PG Cardtype: Master Master. Move any amount of blood from one of the vampires you control to your pool. Name: Mirembe Kabbada Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 5 Discipline: ani PRO SER Camarilla. Name: Mob Rule Rarity: C Cardtype: Action Modifier/Reaction This card can be played as an action modifier card or a reaction card. Only usable during a referendum. Each vampire with a capacity above 4 can burn blood to gain votes. A vampire gains 1 vote for each blood he or she burns. A vampire with a capacity above 7 gains an additional vote for each blood he or she burns. Name: The Mole Rarity: C2/PAB4 Cardtype: Reaction Discipline: Animalism/Celerity/Dominate Requires a ready anarch. Only usable when a non-anarch minion is acting. [ani] Only usable by a tapped vampire. This vampire untaps and attempts to block. [cel] +1 intercept. Not usable if the acting minion has Celerity. [dom] Only usable when you are being bled by a younger vampire. Tap this vampire to cause the action to fail. Name: Molotov Cocktail Rarity: C Cardtype: Combat Strike: put this card on this minion; it becomes an equipment card: a weapon. Beginning with the next round of this combat, the bearer can strike with this weapon for 2R aggravated damage. Burn this card after use or when combat ends. Name: Movement of the Slow Body Rarity: U2 Cardtype: Action Discipline: Protean +2 stealth action. Only usable by a tapped vampire in torpor [pro] The acting vampire untaps. If this action is blocked, there is no combat. If the blocking minion is a vampire, he or she gets the opportunity to diablerize this acting vampire. [PRO] As above, and this vampire also gains 1 blood from the blood bank. Name: My Enemy's Enemy Rarity: PAG Cardtype: Reaction Discipline: Auspex [aus] +1 intercept. [AUS] Only usable when a minion controlled by your predator is bleeding you. Tap this reacting vampire. The minion is now bleeding your predator's predator. Name: Nadima Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 8 Discipline: ani aus FOR PRO SER Independent: +1 intercept Name: Nedal, The Careless Rarity: U2 Cardtype: Vampire Clan: Caitiff Group: 3 Capacity: 1 Discipline: cel nec Camarilla: Combat cards Nedal plays are not replaced until your next untap phase. Name: Nosferatu Bestial Rarity: R Cardtype: Action Clan: Nosferatu Cost: 1 pool +1 stealth action. Unique. Put this card into play. This card represents a unique Nosferatu vampire with 2 capacity and basic Animalism. The Bestial cannot act except to hunt, cannot cast votes and cannot have equipment. During your untap phase, this Bestial may employ a retainer from your hand that requires Animalism (he or she must meet the requirements of the card). Pay the cost as normal. This is not an action and cannot be blocked. Name: Out of the Frying Pan Rarity: C Cardtype: Master Master. Trifle. Choose a ready Sabbat vampire you control. That vampire becomes Camarilla. (His or her clan is not affected.) Name: Owl Companion Rarity: PG Cardtype: Retainer Discipline: Animalism Animal with 1 life. [ani] When the minion with this retainer is in combat, the controller of the opposing minion plays with an open hand. [ANI] As above, but the Owl Companion has 2 life. Name: Pack Tactics Rarity: PAG Cardtype: Reaction Cost: 1 blood Do not replace until the end of this action. Only usable during a bleed against you. This reacting vampire gets +2 intercept. A vampire cannot play both Pack Tactics and Elder Intervention during the same action. Name: Panagos Levidis Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 3 Discipline: ani obf Camarilla. Name: Paragon Rarity: R Cardtype: Master Clan: Ventrue Unique master. Put this card on a ready Ventrue who was moved into your ready region during your last influence phase. This vampire gets 1 additional vote in referendums called by younger vampires. A younger vampire who successfully blocks this vampire burns 1 blood (before combat begins, if any). Name: Peace Treaty Rarity: PAB Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Successful referendum burns all weapons. A Methuselah may keep any of his or her minions' weapons by repaying their pool cost to equip. Name: Petra Resonance Rarity: R Cardtype: Action Clan: Malkavian +1 stealth action. Not usable if any Methuselah's crypt is empty. Each Methuselah reveals the top card of his or her crypt. If there is a tie for oldest or youngest among the revealed vampires, every Methuselah burns 1 pool. Otherwise, the Methuselah revealing the oldest vampire steals 3 pool from the Methuselah revealing the youngest vampire. Each Methuselah shuffles his or her crypt afterward. Name: Potence Rarity: PAG Cardtype: Master Capacity: +1 Master: Discipline. Put this card on a vampire. This vampire gains 1 level of Potence [pot]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Potence. Name: Precognition Rarity: PAG Cardtype: Reaction Discipline: Auspex [aus] +1 intercept [AUS] As above, and this vampire can prevent up to 1 damage during the first round of the resulting combat if this vampire successfully blocks this action. Name: Presence Rarity: PAB2 Cardtype: Master Capacity: +1 Master: Discipline. Put this card on a vampire. This vampire gains 1 level of Presence [pre]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Presence. Name: Protean Rarity: PG Cardtype: Master Capacity: +1 Master: Discipline. Put this card on a vampire. This vampire gains 1 level of Protean [pro]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Protean. Name: Pug Jackson Rarity: PAG Cardtype: Vampire Clan: Brujah Group: 3 Capacity: 6 Discipline: for pre CEL POT Camarilla primogen. Name: Pulled Fangs Rarity: PAG Cardtype: Combat Only usable at the end of a round of combat in which this minion inflicted more damage at close range than the opposing vampire. Not usable by a dying ally or a vampire going into torpor. Put this card on the opposing vampire, and this minion inflicts 1 point of damage. The victim cannot hunt until this card is removed. Any vampire(s) may burn this card with two +1 stealth actions. If the victim must hunt and cannot, he or she goes into torpor. A vampire can have only 1 Pulled Fangs. Name: Pursuit Rarity: PAG2 Cardtype: Combat Discipline: Celerity [cel] Maneuver. [CEL] Additional strike. Name: Pushing the Limit Rarity: PAG Cardtype: Combat Cost: 1 blood Discipline: Potence [pot] Strike: make a hand strike or melee weapon strike at +2 damage. [POT] Strike: make a hand strike or melee weapon strike at +3 damage. Name: Quentin King III Rarity: U2 Cardtype: Vampire Clan: Malkavian Level: Advanced Group: 3 Capacity: 7 Discipline: cel pre AUS DEM OBF Advanced, Camarilla. [MERGED ICON] If Quentin is ready during your untap phase, you may move 1 blood from the blood bank to a ready older vampire. Once each action, Quentin can burn 1 blood to get +1 bleed. Name: Ramona Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 4 Discipline: for pro Camarilla: During your untap phase, you may move 1 blood from any ready Gangrel you control to Ramona. Name: Ramona Rarity: U2 Cardtype: Vampire Clan: Gangrel Level: Advanced Group: 2 Capacity: 4 Discipline: for pro Advanced, Camarilla: During your untap phase, you may move 1 blood from Ramona to any ready Gangrel you control. [MERGED ICON] During your master phase, you may move 1 blood from Ramona to your pool. Name: Rant! Rarity: C/PAB3 Cardtype: Action Modifier Requires a ready anarch. Only usable during a referendum before any votes are cast. During this referendum, each ready anarch may burn 1 blood to gain 1 additional vote. If the referendum fails, this acting vampire takes 2 unpreventable damage. Name: Rapid Healing Rarity: PAG Cardtype: Action Discipline: Fortitude +1 stealth action. Only usable by a vampire in torpor. [for] The acting vampire leaves torpor. If the vampire is blocked, there is no combat. If the blocking minion is a vampire who can commit diablerie, that vampire may diablerize the acting vampire. [FOR] As above, and the vampire leaving torpor gains 1 blood from the blood bank. Name: Rat's Warning Rarity: PG2 Cardtype: Reaction Discipline: Animalism Only usable by a tapped vampire during a bleed against you. [ani] Untap this reacting vampire. [ANI] As above, with an optional press during the resulting combat if this vampire successfully blocks this bleed and combat occurs. Name: Raven Spy Rarity: PG2 Cardtype: Retainer Cost: 1 blood Discipline: Animalism Animal with 1 life. [ani] The minion with this retainer gets +1 intercept when blocking. [ANI] As above, but the Raven Spy has 2 life. Name: Redline Rarity: R Cardtype: Master Master: out-of-turn Only usable when a blood hunt referendum passes and would burn a vampire controlled by another Methuselah. That vampire is not burned. Put this card on that vampire and take control of him or her. This vampire is independent. This vampire gets one optional press when in combat with a Camarilla vampire and can enter combat with any Camarilla vampire as a +1 stealth (D) action. Burn this card if the vampire changes sects. Name: Regarhagan's Hold Rarity: R2 Cardtype: Master Cost: 2 pool Master: out-of-turn. Give this card to another Methuselah during his or her untap phase and move a reaction card from that Methuselah's ash heap to this card. The chosen reaction card costs that Methuselah's vampires an additional blood. That Methuselah may move 1 pool to this card as a master phase action. Burn this card when it has 2 pool counters. A Methuselah can have only 1 Regarhagan's Hold. Name: Reins of Power Rarity: C Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Successful referendum means each Methuselah may choose a ready vampire he or she controls. Each Methuselah gains 6 pool. Each Methuselah also burns an amount of pool equal to the capacity of his or her predator's chosen vampire. Only one Reins of Power can be played in a game. Name: Renegade Garou Renagade Garou Rarity: R2 Cardtype: Ally Clan: Gangrel Cost: 5 pool Werewolf with 3 life. 2 strength, 0 bleed. Renegade Garou gets one additional strike each round and one optional maneuver each combat. He may enter combat with any minion controlled by another Methuselah as a +1 stealth (D) action. If Renegade Garou has less than 3 life during your untap phase, he gains 1 life from the blood bank. Name: Repo Man Rarity: R Cardtype: Ally Cost: 1 blood Unique ghoul with 1 life. 0 strength, 0 bleed. If the action to recruit Repo Man is successful, untap the acting minion at the end of the turn. Repo Man can retrieve the first vehicle you find in your library as a +2 stealth action. You then place the vehicle on any ready minion you control who meets the requirements of the card (pay cost to equip as normal). If none of your ready minions meet the requirements of the card, the card is burned without cost. Shuffle afterward. Name: Restoration Rarity: PAG/PG Cardtype: Action Discipline: Fortitude +1 stealth action. [for] The acting vampire gains 2 blood from the blood bank. (Remove excess blood.) [FOR] The acting vampire gains 3 blood from the blood bank. (Remove excess blood.) Name: Ritual Challenge Rarity: PG Cardtype: Action Clan: Gangrel Cost: 1 blood +1 stealth action. Put this card on the acting Gangrel. This vampire gets +1 strength. A vampire may have only 1 Ritual Challenge. Name: Rötschreck Rarity: PG Cardtype: Master Master: out-of-turn Put this card on a vampire when an opposing minion attempts to inflict aggravated damage on him or her, whether the damage would be successfully inflicted or not. Combat ends. This vampire is tapped and sent to torpor. This vampire does not untap as normal. During this vampire's next untap phase, burn this card. Name: Ruth McGinley Rarity: PAG Cardtype: Vampire Clan: Malkavian Group: 3 Capacity: 6 Discipline: aus cel obf DEM Camarilla primogen: Ruth gets first strike when striking with a gun. Name: Sacrament of Carnage Rarity: PAG2 Cardtype: Combat Cost: 1 blood Discipline: Potence [pot] Strike: 2R damage. [POT] Strike: 3R damage. Name: Saiz Rarity: U2 Cardtype: Vampire Clan: Tremere antitribu Group: 3 Capacity: 3 Discipline: aus dom Sabbat. Name: Sandra White Rarity: U2 Cardtype: Vampire Clan: Caitiff Group: 3 Capacity: 1 Discipline: -none- Camarilla: If Sandra diablerizes an older vampire, the controller of that vampire burns 1 pool. Name: Sarah Raines Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 2 Discipline: for Independent: Sarah gets an optional maneuver and an optional press when in combat with a mage ally. Name: Scarlet Carson O'Toole Rarity: U2 Cardtype: Vampire Clan: Gangrel antitribu Group: 3 Capacity: 4 Discipline: pro CEL Sabbat. Name: Scorpion Sting Rarity: PG2 Cardtype: Combat Discipline: Animalism [ani] Strike: make a hand strike at +1 damage. [ANI] As above, and this strike cannot be dodged. Name: Seattle Committee Rarity: R2 Cardtype: Master Unique master. ={Put this card in play.}= During your master phase, you may tap this card to put an anarch counter on a ready non-titled, non-anarch vampire you control. A vampire with an anarch counter is considered anarch (and independent) even if this card leaves play. If a vampire with an anarch counter changes sects, burn the counter. Name: Secret Horde Rarity: PG Cardtype: Master Cost: X pool Master. Investment. Move 2X blood from the blood bank to this card. You may use a master phase action to move 1 blood from this card to your pool. Burn this card when the last blood counter on it is removed. Name: Secure Haven Rarity: PAB Cardtype: Master Cost: 1 pool Master: unique location. Haven. Put this card on a minion you control. This minion cannot be affected by (D) actions. Any Methuselah burns an additional pool when playing master cards on (or that target) this minion. Burn this card if this minion enters torpor. A minion can have only one haven. Name: Skin of Night Rarity: PG2 Cardtype: Combat Discipline: Fortitude [for] This vampire treats aggravated damage as normal damage for the remainder of this round. [FOR] As above, and prevent 1 damage. Name: Skin of Rock Rarity: PAG3 Cardtype: Combat Discipline: Fortitude [for] Prevent 1 damage. [FOR] Prevent 2 damage. Name: Skin of Steel Rarity: PAG Cardtype: Combat Cost: 1 blood Discipline: Fortitude [for] Prevent all damage from the opponent's strike. [FOR] As above, and prevent all damage from the opponent's strikes for the remainder of this round. Name: Skullduggery Rarity: C2/PAB4 Cardtype: Action Discipline: Obfuscate/Presence/Protean Requires a ready anarch. [obf] (D) Bleed at +1 stealth, with an optional maneuver in the resulting combat if the action is blocked. [pre] (D) Bleed at +1 bleed. [pro] (D) Bleed at +1 stealth. Name: Smallpox Griet Rarity: U2 Cardtype: Vampire Clan: Nosferatu antitribu Group: 3 Capacity: 9 Discipline: thn ANI CEL OBF POT Sabbat: If Smallpox successfully inflicts hand damage in consecutive rounds of a combat, the opponent gets a pox counter. A minion with any pox counters takes 1 damage during his or her untap phase. Burn all pox counters when Smallpox leaves the ready region. Name: Smash and Grab Rarity: C2/PAG3 Cardtype: Action Discipline: Animalism/Dementation/Potence Requires a ready anarch. [ani] +1 stealth action. (D) Burn 2 life from an ally or retainer. [dem] (D) Bleed at +1 bleed. [pot] +1 stealth action. (D) Burn a location controlled by your prey or predator. Name: Snipe Hunt Rarity: C Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. If this referendum is successful, put this card in play and tap all vampires with a capacity less than 4. Vampires with a capacity less than 4 do not untap as normal during the untap phase. Burn this card during your next master phase. Name: Sophia Watson Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 6 Discipline: obf pro ANI FOR Independent. Name: Sowing Dissension. Rarity: C Cardtype: Action Requires a ready anarch. Each other Methuselah taps an untapped ready younger vampire he or she controls. If this action is blocked by a non-titled vampire, the acting anarch can burn 1 blood to cancel combat and untap. Name: Spirit's Touch Rarity: PAG Cardtype: Reaction Discipline: Auspex [aus] +1 intercept. [AUS] As above, with an optional maneuver in the resulting combat if this vampire successfully blocks this action. Name: Stanislava Rarity: PG Cardtype: Vampire Clan: Gangrel Group: 2 Capacity: 11 Discipline: ANI CEL DOM FOR PRO Camarilla Inner Circle: Retainers employed by a minion opposing Stanislava lose their abilities until the end of combat; allies cannot block Stanislava. +2 bleed. Name: The Status Perfectus Rarity: R2 Cardtype: Action +1 stealth action. Requires a ready anarch. Unique. Put this card in play. During your master phase, you may move 1 blood from a ready anarch you control to another ready anarch. When a blocking anarch has just completed combat with an acting minion, you may tap this card and choose a ready untapped anarch you control other than the blocking anarch. This anarch taps and enters combat with the acting minion. The acting minion cannot use any strikes in the first round of that combat. Name: Steve Booth Rarity: PAB Cardtype: Vampire Clan: Brujah Group: 3 Capacity: 5 Discipline: pot pre pro CEL Camarilla. Name: Stolen Police Cruiser Rarity: R Cardtype: Equipment Vehicle. Only usable by an anarch. This anarch gets +1 bleed. Allies and younger vampires get -1 intercept when attempting to block this anarch. Any vampire can burn this card as a (D) action that costs 1 pool. If that action is successful, this anarch is tapped and doesn't untap as normal during his or her next untap phase. A minion may have only one vehicle. Name: Sudden Reversal Rarity: PAB2/PAG Cardtype: Master Master: out-of-turn. Burn a master card played by another Methuselah as that card is played. That card has no effect (no cost is paid). Name: Sundown Rarity: PAB Cardtype: Vampire Clan: Nosferatu Group: 3 Capacity: 6 Discipline: obf pre ANI POT Camarilla: During a referendum, Sundown can burn 1 blood to gain 1 vote. Name: Sunset Strip, Hollywood Rarity: R Cardtype: Master Cost: 1 pool Master: unique location. Tap to give all vampires +1 stealth on hunt actions until your next untap phase. Tap to reduce the cost to recruit a mortal ally or mortal retainer by 1 blood or pool (but never less than 0 blood or pool). Name: Superior Mettle Rarity: PAG2/PG2 Cardtype: Combat Cost: 1 blood Discipline: Fortitude [for] Prevent all damage from the opposing minion's strike. [FOR] As above, and each round of this combat, this vampire may burn 1 blood to prevent all damage from the opposing minion's first strike for that round. Name: Suzanne Kadim Rarity: PAB Cardtype: Vampire Clan: Toreador Group: 3 Capacity: 7 Discipline: aus dom obf CEL PRE Camarilla: +1 bleed Name: Sweeper Rarity: R Cardtype: Political action Political Card - Worth 1 Vote. Called by any baron at +1 stealth. Choose a ready anarch vampire. If this referendum is successful, put this card on the chosen anarch. During your untap phase, if the anarch with this card is ready, you may look at the top card of each Methuselah's library (including your own). Name: Sword of Nuln Rarity: R Cardtype: Equipment Clan: Tremere Unique melee weapon. Strength damage each strike. Vampires must spend twice the normal amount of blood to heal the damage from this weapon's strikes. Name: Sword of Troile Rarity: R Cardtype: Equipment Clan: Brujah Cost: 3 pool Unique melee weapon. Strength+2 damage each strike. The vampire with this card has superior Potence and superior Presence. Each strike the bearer makes at close range must be with this weapon if possible. Bearer cannot use maneuvers to go to long range. Name: Tegyrius, Vizier Rarity: U2 Cardtype: Vampire Clan: Assamite Level: Advanced Group: 2 Capacity: 9 Discipline: AUS CEL FOR PRE QUI Advanced, Camarilla: While Tegyrius is ready, each Camarilla Assamite may burn 1 blood to gain 1 vote once each referendum. (Blood Cursed) [MERGED ICON] Assamite Justicar. Name: Telepathic Counter Rarity: PAB3/PAG Cardtype: Reaction Discipline: Auspex [aus] Reduce a bleed against you by 1. [AUS] As above, but reduce the bleed by 2. Name: Telepathic Vote Counting Rarity: PAB Cardtype: Action Modifier Discipline: Auspex Only usable during a referendum. [aus] Cancel the referendum. If you played a political card to call this referendum, take the card back into your hand (and discard back down to your hand size). Any votes cast are lost. [AUS] Force a vampire to abstain from voting. This can cancel that vampire's votes. Name: Thrown Sewer Lid Rarity: PAG2 Cardtype: Combat Discipline: Potence Only usable at long range. [pot] Strike: 3R damage. [POT] As above, with an optional press. Name: Tier of Souls Rarity: PG Cardtype: Action Discipline: Animalism [ani] (D) Move 1 blood from a minion controlled by your prey to this vampire. [ANI] As above, and put this card on the acting vampire. This vampire gets +1 bleed when bleeding your prey. A vampire may have only 1 Tier of Souls. Any minion may burn this card as a (D) action. Name: Torn Signpost Rarity: PAG Cardtype: Combat Discipline: Potence Only usable before range is determined. [pot] This vampire has a strength of 2 for the remainder of combat. [POT] This vampire has a strength of 3 for the remainder of combat. Name: Torvus Bloodbeard Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 9 Discipline: pot ANI FOR OBF PRO Independent: During any Methuselah's minion phase, you may burn the Edge to untap Torvus. +1 strength. Name: Trap Rarity: PAG2 Cardtype: Combat Only usable before range is determined on the first round of combat. During the press step, if any Methuselah has played a card earlier in the current round or during the two previous rounds, the Trap automatically provides a press to continue (either combatant can press to end). Name: Tusk, The Talebearer Rarity: U2 Cardtype: Vampire Clan: Nosferatu Level: Advanced Group: 1 Capacity: 6 Discipline: ani pot OBF Advanced, Camarilla: When Tusk declares an action, you may burn the top card of your library. If the burned card requires Obfuscate, Tusk gets +1 stealth for the current action. Otherwise, Tusk burns 1 blood. Name: Uncontrollable Rage Rarity: PG Cardtype: Action Modifier Cost: 2 blood Discipline: Protean Only usable when the acting vampire's action is announced. [pro] This acting vampire's hand strikes are at +1 damage, and his or her hand damage is aggravated until the end of this action. [PRO] As above, but at +2 damage. Name: Undead Persistence Rarity: PAG Cardtype: Combat Discipline: Fortitude [for] Only usable when this vampire should go into torpor. This vampire gets an optional press and will not go to torpor until combat ends (although he or she is still considered wounded and can be burned as normal). If three rounds of combat pass with no cards played, combat ends. This vampire is sent into torpor after combat. [FOR] Prevent 2 damage. Name: Undead Strength Rarity: PAG3 Cardtype: Combat Discipline: Potence [pot] Strike: make a hand strike or melee weapon strike at +1 damage. [POT] Strike: make a hand strike or melee weapon strike at +2 damage. Name: Unflinching Persistence Rarity: PG4 Cardtype: Combat Discipline: Fortitude [for] Prevent 1 damage. [FOR] Maneuver, and prevent up to 1 damage later this round. Only usable when choosing range. Name: Unlicensed Taxicab Rarity: C Cardtype: Equipment Vehicle. The action to equip with this vehicle is at an additional +1 stealth. The minion with this vehicle gets +1 stealth when hunting, employing a retainer or recruiting an ally. If this minion is blocked by a prince or an archbishop (during any action), burn this vehicle. A minion may have only one vehicle. Name: Velya, The Flayer Rarity: U2 Cardtype: Vampire Clan: Tzimisce Group: 3 Capacity: 9 Discipline: for ANI AUS PRE VIC Sabbat Cardinal: Once each combat, you may discard a card that requires Auspex to give Velya a press. Name: Ventrue Headquarters Rarity: PAB Cardtype: Master Clan: Ventrue Cost: 1 pool Master: unique location. During a referendum, you may tap this card to gain 3 votes. Name: Voter Captivation Rarity: PAB3 Cardtype: Action Modifier Discipline: Presence Only usable after a successful referendum. [pre] The acting vampire gains X blood from the blood bank, where X is the number of votes by which the referendum passed. [PRE] As above, but move up to 2 of those blood counters to your pool instead of this vampire. Name: Wake with Evening's Freshness Rarity: PAB3/PAG2 Cardtype: Reaction Do not replace until your next untap phase. Only usable by a tapped vampire. This reacting vampire can play reaction cards and attempt to block as though untapped until the current action is concluded. Name: Xaviar Rarity: U/PG Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 10 Discipline: aus cel pot ANI FOR PRO Independent: Xaviar has 2 votes. He can prevent 1 damage each combat. Once each combat, before range is determined, he may burn 2 blood to get +2 strength for the remainder of combat. Name: Year of Fortune Rarity: C Cardtype: Political Action Political Card - Worth 1 Vote. Called by any vampire at +1 stealth. Choose one or more Methuselahs who are not chosen for any other Year of Fortune in play. If this referendum is successful, put this card into play. Each chosen Methuselah's hand size is increased by one card. Any vampire can call a referendum to burn this card as a +1 stealth political action. Name: Zayyat, The Sandstorm Rarity: U2 Cardtype: Vampire Clan: Gangrel Group: 3 Capacity: 10 Discipline: aus qui tha ANI FOR PRO Independent: Zayyat has 2 votes. Zayyat can move up to 3 blood from himself to a younger vampire in your uncontrolled region as a +1 stealth action. Once each turn, he can burn 2 blood to get +2 stealth for the current action. Name: Zoo Hunting Ground Rarity: PG Cardtype: Master Clan: Gangrel Cost: 2 pool Master: unique location. Hunting Ground. During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can only gain 1 blood from hunting ground cards each turn.