Official V:EKN Newsletter for Anarchs - June, 2004 Message-ID: 6f81fa2c.0406230947.7cf75c70@posting.google.com NNTP-Posting-Date: Wed, 23 Jun 2004 17:47:50 +0000 (UTC) Contents: I – Gehenna Overview II – Vampire of the Month (Julius) III – Card of the Month (Principia Discordia) IV – Deck Ideas/Strategy (Happy Families...Backwards) V – Conclusion I – Gehenna Overview This month I will begin tackling card-by-card some of the new possibilities that Gehenna brings us, but I thought it would also be a good idea to give a quick overview of how the set affects Anarchs as a whole. In general, HUGE boost. There are a number of 3-ways, of course. In particular, Smoke and Mirrors is exactly the card that I have been wanting, the one that I had thought was necessary to really enable a lot of the Anarch paradigms I've wanted to push. (I won't bother examining it deeply, as I don't want to infringe upon the territory of the State the Obvious Newsletter.) And of course, Reformation is the card that seems to have everybody trying out Anarchs at least a little bit. In general I'm happy with that, since it means people will try things they haven't tried before, but these casual Anarch players frequently forget the dom and chi powers of that card, which are quite substantial. More about that in the strategy section. However, there are also the generic cards that end up helping the Anarchs quite a lot. Rise of the Nephtali, of course, goes right into last month's Big Anarch decks. Diversity and Recalled to the Founder are generally quite good for Anarchs, though less so if you are locked onto the "Reformation helps Setites" idea. But one of the biggest boosts to any deck that has some issues with combat defense (which sometimes includes Anarchs) is Flash Grenade. Concealed Flash Grenades are quite nasty, particularly if you have minions to spare and your opponent does not. Sure there are ways around it, but it's a surprisingly good deterrent in many cases, and deterring blocks makes Anarchs happy. II – Vampire of the Month (Julius) Last month, big vamps. This month, the smallest of the small. I know, you're wondering how Julius could possibly be useful, considering his drawback, but Julius is a prime example of my continued assessment that many Anarch cards are specifically designed to get us to look at vamps we had otherwise discarded long ago. And so, we look at Julius: Julius Caitiff Group: 2 Capacity: 1 qui ser If Julius goes into torpor, burn him. So yeah, ouch. Because of his drawback and fairly lame (by old standards) discipline spread, Julius has probably been the least-used Caitiff out there. Now, however, there are a couple 3-ways that can make you think twice about him, and perhaps say, "Well it's only one pool." Now, when considering Caitiff and Panders in your Anarch deck, the first thing you have to think about is the added difficulty in getting them to be Anarch. They are extremely fragile (particularly Julius), and so it turns out you probably don't want to take the cardless action if you can avoid it (especially because they can't be first). Seattle Committee and Galaric's are highly recommended, but on the other hand that can be difficult to do quickly enough with one-caps. So, in general I look for one or more of several things to happen before taking the cardless action with Julius – 1) I have several minions, most of which will be taking actions people would prefer to block instead of Julius, 2) I have the Anarch Railroad in play or in hand, so Julius can hunt after the cardless action at +2 stealth, or 3) I have a Concealed Weapon and a Flash Grenade in hand. In this latter case, Julius actually becomes a great decoy, setting up a bit of breathing space for your other minions. Okay, now that Julius is Anarch, what use is he? Well, for one thing he's a one-cap who can play that Reformation power that's gotten everyone so excited. That's cool enough by itself, right? But in addition, he is in fact the only vampire out there who can play both the qui and ser versions of Principia Discordia, this month's card. (The only other vamp with both qui and ser is Aziz, who has votes and therefore can't easily be Anarch.) Principia seems to be made for Julius, and his being able to play either the qui or ser version is huge, making him well worth the one transfer. III. Card of the Month (Principia Discordia) So my favorite new 3-way (aside from Smoke and Mirrors) is definitely Principia Discordia. I like Reformation and Friend of Mine, don't get me wrong. But there are a couple things about Principia that just make me happy. Here's the text: Principia Discordia Action +1 stealth action. Requires a ready anarch [aus] (D) Burn an equipment card. [qui] (D) Burn 1 blood on an untapped vampire and tap that vampire. [ser] (D) Steal 1 blood from a ready tapped vampire. The two things I like about it are that first of all it gives a decent 3-way power to Auspex, which desperately needed one. (Improvised Tactics does not count.) And secondly, the harmony between the qui and ser powers is phenomenal, particularly if you pack other blood-stealers - like Gregory Winter – or votes such as Free States Rant. It also makes for a very nasty tap-and-bleed add-on to an Anarch bleed deck or tap-and-rush with Tariq (who is another dual-power user of the card), or it can power up your Temptations or Shadow Twins. All in all, it's a great hoser action, particularly if you can do several in a row. This means that one of the big potential uses for it is in maintaining table balance. Demonstrating that you can take this action whenever necessary can be very helpful for either cross-table threats or cross-table deals, especially if you have shown you can use any of the powers. IV – Deck Ideas/Strategy (Happy Families...Backwards) Before I talk about this month's deck, I'd like to talk about a piece of strategy that exists as sort of an undercurrent within the online community – Happy Families. Not everyone uses it, but many people (myself included) respect it for what it does even if we don't use it all the time. The primary purpose of Happy Families is to build a library that takes advantage of the full discipline spread of a crypt. It does this by calculating the statistical likelihood of certain disciplines appearing and then generating ratios of cards requiring those disciplines for your library. (For more, see: http://www.monocleofclarity.com/HappyFamilies.html) Now, for Anarchs, this may be all well and good – you can build a crypt and then run Happy Families and maybe use some 3-ways where the discipline ratio overlap is appropriate. However, I am here to propose a different kind of deck-building scheme, which could be viewed as "Happy Families Backwards." The basic premise of this is that you start with a certain set of 3-ways that you would like to use. You then decide which powers you do and do not want to use, and in approximately what ratio. Then, you build your crypt from the library, with discipline mixing based on how often you want each particular 3-way power to show up. For example, in this month's deck I selected four 3-ways: Principia Discordia, Reformation, Skullduggery and Smoke and Mirrors. I then built a crypt that could use every single one of the 12 powers on those cards, but I emphasized certain disciplines because I preferred certain powers as more usable. With Principia, for example, I didn't think that nasty cross-table equipment would come up too terribly often (and I have Reformation to deal with equipment next to me), so I de-emphasized Auspex in favor of Serpentis and Quietus, though there is slightly more ser than qui because – again – the ser power is slightly more usable. I split Reformation roughly equally into ser and chi, with just a couple vamps in my crypt able to use the dom (hunting grounds are infrequent in Chicago). The overall effect of this practice is a deck that flows like a Happy Families deck, perhaps even better. And the significant advantage of it is that it really gets you to look at your 3-ways more carefully and see just how they interact. (It also gets your opponents reading through your discard pile very carefully to see just what you're capable of, which can be fun.) Now, for those of you who are more mathematically inclined, it may be possible to figure out a formula similar to the Happy Families formula specifically for this purpose. However, one thing I would like to note is that this is supposed to be more flexible than formulaic. It's just a way to think about deck-building. You may, for instance, want to emphasize the aus power of Principia more than I did because of your local metagame, so your crypt may look different from mine. Anyway, here's the deck: Deck Name: Reformation of the Church of St. Eris Created by: Eric Simon Description: Anarch (Discordian) Weenie Horde Crypt: (13 Cards, Min: 8, Max: 18, Avg: 3.31) ---------------------------------------------- Aaron Duggan obt – Lasombra 2 Ali Kar obf qui – Assamite 3 Anka, Priestess of Thorns ani chi pro – Ravnos 4 Celine Chevalier obf cer – Setite 3 Count Ormonde dom OBF pre ser – Setite 5 Guido Lucciano dom obf OBT – Lasombra 5 Harika Guljan QUI – Assamite 3 Josef ani obf obt - !Nosferatu 4 Julius qui ser – Caitiff 1 Lalitha ser – Setite 2 Nepata obf pre ser – Setite 4 Salbatore Bokkengro CHI for pro – Ravnos 4 Tsigane aus chi – Ravnos 3 Library: (84 cards) ------------------- Master (19) The Anarch Free Press Anarch Railroad Archon Investigation 5x Blood Doll 4x Effective Management 6x Galaric's Legacy Hospital Food Action (31) Aranthebes, The Immortal Form of Corruption 10x Principia Discordia 8x Reformation 4x Shadow Twin 6x Skullduggery Temptation Action Modifier (12) 12x Smoke and Mirrors Combat (7) 4x Concealed Weapon 3x Dodge Equipment/Allies/Retainers (15) 8x Flash Grenade 2x Gregory Winter J. S. Simmons, Esq. 2x Laptop Computer Tasha Morgan Comments: So, obviously it's a weenie horde, and a reasonably scary one at that. What's great about it, though, is its startling ability to table-balance. The first few times I played it I got caught up so much in this aspect of the deck that I didn't end up going forward so much. I'm working on tweaking that in my play of the deck, but it's definitely good to know that the ability is there. The library has a little bit of room to play if there is something you want to emphasize more than I have. For instance, if you want to do more than just weenie-steal with your Reformations, then you might add 6 more and lean your crypt towards the Serpentis side of things. Alternately, you could toss in a few more +bleed permanents and some more Skullduggery, adjusting your crypt slightly to match. V – Conclusion The possibilities opened up with the new set are enormous, and to some extent require new approaches and new ways of thinking about Anarchs and their cards. I'll be continuing to explore the "Happy Families Backwards" method as I push into some of the other new 3-ways. Specifically, next month I'll take a look at Friend of Mine, and there will be another visit to the combat side of Anarchs.