Official Nosferatu Antitribu Newsletter Volume 2 Issue 1 October 2003 Introduction: It's been a long, long time since the last Nosferatu Antitribu newsletter. Two years, even. That's really long. (Unless you're actually a Nosferatu Antitribu, of course.) With the Black Hand edition !Nos starter deck due to debut in three weeks, it's high time to start talking about this clan again. So with thanks to Peter Bakija for consistently including crossover info about the Nosferatu Antitribu in his goody two-shoes half of the clan newsletter, on with the freakshow! I'm going to save analysis of cards rumored to be in the upcoming Black Hand set (like the ani+obf/ANI+OBF vote-granting combo card) for when we have definitive card text. In the meantime, one of the three confirmed Black Hand preview cards is a new vampire for our clan – plus we have one new one from each of the Anarch and Camarilla sets to look at. After that, we'll take a look at a seldom-used combat strategy that one of these vamps helps open up, and then take a look at two decks making good use of the new vampires. (Unfortunately, I don't have decklists for the pair of Nosferatu Antitribu decks that won Storyline tournaments in Sweden – one for Hazimel, one for Legion.) So, without further ado: Vampire(s) of the Month: Julio Martinez Group: 3 Capacity: 9 Discipline: nec ANI DOM OBF POT Sabbat bishop: +1 strength. Julio may burn a blood to get +1 intercept when attempting to block a Camarilla vampire. Smallpox Griet Group: 3 Capacity: 9 Discipline: thn ANI CEL OBF POT Sabbat: If Smallpox successfully inflicts hand damage in consecutive rounds of a combat, the opponent gets a pox counter. A minion with any pox counters takes 1 damage during his or her untap phase. Burn all pox counters when Smallpox leaves the ready region. Teresita, The Godmother Group: 3 Capacity: 7 Discipline: for ANI OBF POT Sabbat. Black Hand Seraph: Teresita gets +1 intercept against Camarilla vampires. Hoo boy. Three quality vampires to add to our clan, all with useful out-of-clan disciplines and very nice specials. We don't know much about Teresita's Black Hand or Seraph abilities, but there's a lot of promise there just based on rumors and the text for Ministry (a huge bonus to intercept for Black Hand vampires.) All three are a little on the large side, but with our access to the Nosferatu Kingdom, those 9-caps aren't as bad as they could be. Julio's got inferior Necromancy and superior Dominate. Unfortunately, he's the only !Nos with any Necromancy at all, and only Cailean shares dominate. However, his +1 strength is a bonus, as is his ability to intercept the increasingly-present Cam vampires. If you're packing a lot of copies of Julio, it's probably worth it to toss a few useful inferior-Necromancy cards in. Like say a Demonic Possession, since you should have both the stealth to get it off and the potential ability to dish out the combat to burn people. Or perhaps a few Whispers from the Dead to recycle cards, and just plan to use Obfuscate stealth. Or even bring a few Shambling Hordes along for fun. Necromancy actually has quite a few useful inferior cards, and a sprinkling of discipline Masters and/or a Sargon Fragment could make for an interesting !Nos w/ necromancy deck. Also, Julio's spread of nec/DOM/POT with +1 strength fits nicely into a lot of Giovanni decks, and his +1 is now the third clan member to have it – a +1 strength Julio/Calebos/Beast deck could be the basis of a formidable rush deck. Teresita's only a 7-cap, with all in-clans at superior, a useful special and both Seraph and Black Hand status – potentially a huge addition to the clan, and we've only seen one Black Hand-required card so far. She slots nicely into the clan as the only 7-cap with all three superior – Beast has inferior Animalism, and Kendrick lacks a level of Obfuscate. Potentially best of all, she's got inferior Fortitude, something the Camarilla Nosferatu have been lording over us (and using effectively) for some time now. Nobody else in the clan has any Fortitude at all, so decks that want to use a lot of it will likely be borrowing from the Cam half of the clan. That's okay, we don't mind that much. It's not like we're some Ventrue Antitribu blathering about what prigs our brethren really are. Seraph is rumored to be a title worth some form of votes, which would be extra gravy on top of Teresita's ability. We already have two of the three lowest-capacity Bishops, and one of the lowest Prisci; more votes on medium-cap Vampires gives us another edge on the fellow Sabbat clans. Ah, Smallpox. I've been itching to write about Smallpox for a while, pardon the expression. As Peter has noted in the Nosferatu newsletter, the special is a bit tricky but potentially extremely powerful. There's certainly enough access to presses in our discipline spread. Take a vampire to round two of a combat, empty them of blood, and they're stuck in a hunt-take pox damage-hunt cycle as long as Smallpox stays ready. Unfortunately, Smallpox has to get to the end of round 2 without going to torpor from (for instance) a Protean agg-poke strike, but her CEL will let her Sideslip damage now and then. Smallpox also has inferior Thanatosis, which is not actually all that bad for her. Sure, you can spend 2 blood to do 2 agg with a Compress, but for one more blood you're doing an extra aggravated with Burning Wrath, and Compress can't be used in an Immortal Grapple. Dust to Dust has some use for Smallpox blocking – dodge an annoying incoming strike and press to see if they can do it again; but that might interrupt your hand strikes, and you need consecutive ones for Pox. Of course, with CEL, you can always generate an additional strike (or two or three) on that dodge round. Rigor Mortis also can combine very nicely – prevent your foe from using any additional strikes, get some yourself with CEL, then use the Rigor Mortis press to get to the next round. However, the biggest allure (for me) in Smallpox is that superior Celerity. Smallpox is now the third !Nos to have Celerity, and the other two are Beast and Calebos, both of whom have +1 strength. This opens up a little-used combat ability to us that is both surprisingly effective and just plain surprising: First Strike. Strategy of the Month: First Striking !Nos Let's face facts. First Strike has been the red-headed stepchild of combat decks for some time now. Yeah, it does damage before the other strike – but doesn't beat S:CE, doesn't bring environmental damage up to superspeed with it, and at low damage isn't that much better than a normal strike. About the only common uses for First Strike in most game environments is using Canine Horde/Fast Hands/Shattering Blow to remove equipment (i.e. weapons and Jackets) before they can be used, Muddled Vampire Hunters for the Malks, and Anesthetic Touch for the peacenik Salubri. Once in a blue moon you'll see a First Strike Assamite deck, but not too often. However, it's a surprisingly viable option for the !Nos now. One of the biggest problems !Nos decks have with playing close-range combat decks is the lack of any ability to take a counter-punch. Potence/Animalism/Obfuscate provide no damage prevention options whatsoever, so even when we Increase Strength/Signpost/Grapple/Push the Limit, a single aggravated damage throws us into torpor and prevents us from Tasting their yummy, yummy Vitae. As a result, most !Nos combat decks you'll see are the Cailean-sets-range-to-long Crows/Aid from Bats or Gate or Sewer Lid decks. Which is fine, but sometimes you want that hands-on touch. Shadow Feint Cardtype: Combat Cost: 1 blood Discipline: Celerity & Obfuscate Only usable before range is determined. [cel][obf] This vampire gets First Strike this round. [CEL][OBF] As [cel][obf] above, and this vampire's strikes cannot be dodged this round. With the printing of Smallpox, we now have three vampires who can play this card at inferior, Smallpox can play it at advanced, and the rest of the clan save Dani and Tommy are a single Celerity master shy of using the inferior. We don't actually need the superior that much, since we already have ready access to Immortal Grapple and/or Scorpion Sting to eliminate the ability to dodge. Combine this with any of the many ways to increase damage and/or strength with Potence, and suddenly you're looking at a deck capable of consistently tossing out 3 or 4 damage on the first strike, and occasionally quite a bit more. The Celerity also gives us access to all the maneuvers we might ever need to keep the range at close for the Grapples. If the opposing vampire can't prevent it, we should be able with a little selective targeting to send the foe to torpor before they ever get to strike – which is another form of damage prevention. And even if they can prevent it, after the first time you slap a vampire for 6 damage before he gets to respond, you'll find your opponents suddenly start getting very nervous about being rushed or letting their vampires get low on blood. Even better, Beast's built-in rush gives you the ability to blackmail opponents every turn (Do this thing for me, or Beast will rush your low-blood elder and slap him into torpor. Your choice!) The deck below is a toolbox example of how to use this strategy. In addition to the Torn Signpost/First Strike angle to throw 4 points of First Strike at people, it uses Owl Companions to let you see if your opponent has any combat cards in their hand that you need to worry about. Aggravated damage and damage prevention is so much easier to handle when you can see just what your opponent is holding. And enough of the vampires have +1 strength that you can keep pounding prevention cards out of fortitude-heavy decks. Comments are welcome. Decks of the Month: Deck Name: Superior Muddle Created By: John Flournoy Crypt (12): 2 Smallpox Griet thn CEL ANI OBF POT 9, !Nos, pox special 2 Calebos cel ANI OBF POT 8, !Nos Bishop, +1 Strength 3 Beast ani cel OBF POT 7, !Nos, +1 Strength, built-in rush 1 Blaise cel vic ANI OBF 7, !Gangrel, +1 Strength 1 Cicatriz ani obf pot 5, !Nos Bishop, discard special 1 Olivia vic OBF POT 5, !Nos Bishop 1 Agatha obf POT 4, !Nos 1 Jimmy Dunn for CEL POT 4, Pander Library (90): Masters (17): 4 Blood Doll 1 Pentex Loves You! 1 Depravity 1 Nosferatu Kingdom 1 Tension in the Ranks 1 Hungry Coyote 3 Minion Tap 2 Celerity 1 Rumor Mill 2 Fame Combat (42): 6 Taste of Vitae 6 Shadow Feint 4 Immortal Grapple 3 Psyche! 2 Sideslip 3 Pursuit 1 Drawing Out The Beast 1 Fast Hands 9 Torn Signpost 4 Flash 3 Scorpion Sting Equipment/Retainers (7): 2 Raven Spy 1 Drum of Xipe Totec 3 Owl Companion 1 Jackie Therman Actions (8): 4 Ambush 4 Bum's Rush Reactions (10): 4 Forced Awakening 2 Falcon's Eye 4 Guard Dogs Action Modifiers (6): 2 Forgotten Labyrinth 2 Cloak the Gathering 2 Mask of 1,000 Faces ------------------- Here's /Mathias' Julio/Potchli Courier-based deck posted recently to the newsgroup: Courierdeck with Julio and Pochtli. 60 cards to use Pochtli΄s abilty at the end of the game. Played it twice and it swept (in a casual-play enviroment) the second time. Before you start complaining remember that everything is recycable. /Mathias Deck Name: Message for you, sir! Created By: PMO Crypt: (12 cards, Min: 16, Max: 35, Avg: 6,50) ---------------------------------------------- 3 Pochtli cel dom NEC OBF POT 8, Giovanni 3 Julio Martinez ANI DOM nec OBF POT 9, Nosferatu antitribu, Bishop 1 Shannon Price ani obf 3, Nosferatu Antitribu 1 Olivia OBF POT vic 5, Nosferatu Antitribu, Bishop 1 Cicatriz ani obf pot 5, Nosferatu Antitribu, Bishop 1 Christanius Lionel ANI OBF pot 6, Nosferatu Antitribu 1 Josef ani obf obt 4, Nosferatu Antitribu 1 Agatha obf POT 4, Nosferatu Antitribu Library: (60 cards) ------------------- Master (13 cards) 2 Blood Doll 1 Charisma 1 Dreams of the Sphinx 2 Life in the City 2 Memories of Mortality 1 Morgue Hunting Ground 1 Nosferatu Kingdom 1 Shanty Town Hunting Ground 1 Sudden Reversal 1 Sunset Strip, Hollywood Action (4 cards) 1 Blackmail 1 Daemonic Possession 1 Govern the Unaligned 1 Scouting Mission Action Modifier (13 cards) 3 Change of Target 2 Cloak the Gathering 2 Elder Impersonation 2 Faceless Night 2 Lost in Crowds 1 Spying Mission 1 Threats Reaction (7 cards) 2 Cats' Guidance 2 Deflection 1 Delaying Tactics 2 Wake with Evening's Freshness Combat (11 cards) 1 Canine Horde 2 Carrion Crows 2 Immortal Grapple 2 Thrown Gate 2 Torn Signpost 2 Undead Strength Ally (9 cards) 8 Courier 1 Leonardo, Mortician Retainer (1 cards) 1 Raven Spy Combo (2 cards) 2 Swallowed by the Night ------------------------ That's all for this month. Next month: The Black Hand and our clan starter! -John Flournoy