V:TES Official Clarifications, Rulings, and Errata
June 11, 2007

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Bima:

  • Bima's "that Discipline" refers to the card on Bima. If the card is no longer there, then the effect cannot be used. [LSJ 20071006]
  • Absilmilard's Army:

  • The card used to represent the ally brought into play by Absilmilard's Army is face up (that is, the other players know which card it is). Although the name on that card is ignored (if something goes looking for a card by name, for instance). [LSJ 20040623] [LSJ 20071003]
  • Agent of Power:

  • If the Agent of Power skill card is used as a placeholder to represent something else (e.g., Shock Troops, Legion), then its text doesn't apply (including the "unique" part). So the Shock Troops vampire would simply be a 1-cap Sabbat with no clan and no Disciplines. Similarly for the fledging Legion (clanned, appropriately sected). [LSJ 20071001]
  • Spell of Life:

  • The mummies put into play by Spell of Life are unique by card name. Which means that the name is "in play" for anything that cares. They will contest unique minions (vampire or allies) of the same name. If one is Nefertiti, then Aabbt Kindred will be able to take (D) actions. And so on. [LSJ 20070928] [LSJ 20071001]
  • AK-47:

  • The AK-47 provides the bearer one optional maneuver "each combat". [LSJ 20070928]
  • Kpist m/45:

  • The Kpist m/45 provides the bearer one optional maneuver "each combat". [LSJ 20070928]
  • Eternal Mask, The:

  • You cannot use the effect to burn the card and the vampire if the vamp is no longer in play to be burned. [LSJ 20070928]
  • Secure Haven:

  • Secure Haven adds one to the cost of the master card targetting the vampire. [LSJ 20070829]
  • Terror Frenzy:

  • Superior Terror Frenzy affects card costs. [LSJ 20070829]
  • Sonja Blue:

  • When contesting Sonja Blue, the new copy provides 4 pool (for being played), then the old copy is removed from the game (for leaving play to be contested, by its own card text), and the new copy remains face down, out-of-play (it hasn't yet been in play), ready to be turned face up during her next untap phase, when the contest is won. [LSJ 20070829]
  • Retainers:

  • Damage done to retainers is not "unpreventable" nor "undodgable", although there are few effects that allow a retainer to prevent damage or dodge strikes. [LSJ 20070820]
  • Madness Network:

  • Madness Network's "another Methuselah" means "other than the controller of the Malkavian in question", not "other than the controller of the Madness Network". [LSJ 20070808]
  • Regent:

  • Regent is a title card, so it is out of play if the title is contested (and the built-in rush is not usable when the card is not in play). [LSJ 20070808]
  • Putrefaction:

  • The target minion may choose not to untap as normal and burn this card during his or her untap phase (rather than "instead" of untapping as normal -- that is, it can still be burned even if the vampire is already prevented from untapping as normal). [RTR 20070707]
  • Allies:

  • An ally that plays a card "as a vampire" is treated "as a vampire" for all puposes of the resolution of the play of that card including any continuing effects, but not for effects the card generates for being in play. [RTR 20070707]
  • Corrupt Construction:

  • If the construction is recruited in the normal fashion, the card will have been replaced by the time the ally enters play. In other cases (e.g., Zhenga), however, it won't have been, and the Methuselah will have to work with only cards in hand (or ash heap) to add life to the Construction (before replacing). [LSJ 20070707]
  • Seraph's Second:

  • Seraph's Second can be used to untap a vampire who has just successfully resolved an action to become Black Hand. [LSJ 20070701]
  • Dreams of the Sphinx:

  • Can't move blood to Imbued in the uncontrolled region. [LSJ 20070516]
  • Imbued Powers:

  • A Power's reaction effect can be used only when reactions can be used. On the Qui Vive can be used to enable a tapped Imbued to use the reaction effect. Similarly, Blind Spot would prevent an Imbued from using the reaction effect. [LSJ 20070403] [LSJ 20070413]
  • Freak Drive:

  • The inferior can be played is the action resolves unblocked, even if it fizzles (due to lack of a suitable target, for example). [LSJ 20070411]
  • Perfectionist:

  • Perfectionist's effect is thwarted even if the reaction card is canceled as it is played, since it is still played. [LSJ 20070330]
  • Aeron:

  • The damage from Aeron's special is environmental (not inflicted by Aeron). [LSJ 20070327]
  • Hagar Stone:

  • The "do not replace" effect Hagar applies stacks with whatever "do not replace" clause the card itself has (so that the longest one wins out). [LSJ 20070320]
  • Hukros:

  • He can accumulate as many cards as he likes with his special, at the rate of one each untap. [LSJ 20070320]
  • Taunt the Caged Beast:

  • Since neither minion is acting, the prey (the first player clockwise from the acting Methuselah) goes first (for meanuvering, choosing strikes, and so on) in the combat. [LSJ 20070319]
  • Trophy: Chosen:

  • The recipient of the Trophy may choose to refuse it (causing it to be burned instead), by card text. If he does so, there is no other effect. He does not untap and does not gain the four blood. [LSJ 20070309]
  • Wash:

  • If Wash cancels an out-of-turn master, that Methuselah still cannot play another out-of-turn master against the same master phase (even though the first was canceled and won't count against that master phase). [LSJ 20070309]
  • Riddle Phantastique:

  • If put into play with no counters, it burns immediately. [LSJ 20070307]
  • Secret Horde:

  • If put into play with no counters (X=0), it burns immediately. [LSJ 20070307]
  • Dr. Morrow, The Skindoctor:

  • Multiple graft counters may be placed on the same minion, but they have no additional effect. A minion with any (one or more) graft counters gets -1 stealth (not -X stealth). [LSJ 20070306]
  • Grandest Trick, The:

  • If the vampire who plays Grandest Trick has an ability to play Discipline-requiring cards "as if" he has that Discipline (Ian Forestal, for example), then the vampire may use that ability even while he is treated as an ally. In that case, he is treated just as an ally with that ability would be treated (spends life for blood costs, for example). Similarly for Mata Hari's ability. [LSJ 20070301]
  • React with Conviction:

  • If React with Conviction is used to cancel a Corruption action, then the action is canceled in its entirety. No Corruption counters are burned. The same applies when canceling a Venenation or similar effect. (Contrast with Diamond Thunderbolt, which cancels only the change of control rather than the whole effect.) [LSJ 20070222]
  • Botched Move:

  • Can be played against any combat card, even cards like Psyche! and Coordinate Attacks, which are played after combat. [LSJ 20070214]
  • Young Bloods:

  • Young Bloods may use their built-in action against a vampire with only 1 blood. If successful, the effect (burn 2 blood) will cause that vampire to burn his 1 blood. [LSJ 20070213]
  • Archon Investigation:

  • Declaring that one is not blocking is implicit in playing Archon Investigation. That is, Archon Investigation (like bleed bounce cards) is played after blocks are declined. [LSJ 20070203]
  • Kestrelle Hayes:

  • Kestrelle is group 5. The promo version is misprinted as being group 4 (in addition to being printed with an upside-down back, like the Third Edition cards). The Sword of Caine printing is correct. [LSJ 20070117]
  • Deflection:

  • Declaring that one is not blocking is implicit in playing Deflection (unlike playing Telepathic Counter). That is, Deflection (and other bleed bounce cards) are played after blocks are declined. [LSJ 20000507] [LSJ 20061213]
  • Raphael Catarari:

  • Untapping is the first thing to do, so if he's odd, gaining one from a Hunting Ground or other method later in the untap phase won't get him to "untap as normal" in that phase. [LSJ 20060911]
  • Yawp Court:

  • If the acting minion is not ready after the Yawp Court combat, then the action ends (no referendum is conducted). [LSJ 20060902]
  • Loner:

  • Loner ony considers the minions you control during your influence phase. It doesn't care if minions you no longer control (but have since been burned, removed from play, stolen, contested, or returned to the uncontrolled region) acted this turn. [LSJ 20060616]
  • Web of Knives Recruit:

  • The action to play Web of Knives Recruit is not an action to put a vampire in play, so isn't affected by, for example, Blood Cult Awareness Network. [LSJ 20060616]
  • Sonja Blue:

  • "block as an ally" only affects the "who can block this action" check. Sonja can play reaction cards that require Disicplines and still block "as an ally", since she is a vampire, and The Unmasking will not give her intercept, since she is not an ally. [LSJ 20050224] [LSJ 20060503]
  • Shadow Court Satyr:

  • Can only use the combat card when he is in combat. [LSJ 20060502]
  • Cleave:

  • The effect lasts until the end of the action. [LSJ 20060412]
  • Angel of Berlin:

  • May be played after a block is successful before combat begins. [LSJ 20060410]
  • Vigilance:

  • The reaction effect (to untap) is usable by a tapped imbued. [LSJ 20060409]
  • Soul Gem of Etrius:

  • Can grab an imbued. In that case, the imbued is either placed in the uncontrolled region or placed empty into the incapacitated region with the Gem, as determined by his starting life. [LSJ 20060323]
  • Illusions of the Kindred:

  • If the card drawn is an imbued, the imbued would briefly come into play, become incapacitated, and then be removed from the game. [LSJ 20060323]
  • Kyoko Shinsegawa:

  • Treat her text as a prohibition against taking the usual hunt action and a additional of a special hunt action. If other additional hunt actions are also granted, then she may choose from among those options (e.g., Restricted Vitae or Legacy of Caine). [LSJ 20060306]
  • Unlicensed Taxicab:

  • Offers the additional stealth on actions to equip it from another friendly minion as well (by itself or with other equipment in the same action). [LSJ 20060222]
  • Reg Driscol:

  • Reg's ability is activated after he equips with the equipment. So if he gets an Eye of Hazimel, he cannot use his ability to move it, by the restriction given on the Eye. [LSJ 20060221]
  • Call the Wild Hunt:

  • The damage inflicted by the superior is environmental damage. [LSJ 20060217]
  • At superior, you choose X and then discard that many animals form your hand (and cannot use any animals drawn to replace the ones you are discarding as further discards). [LSJ 20060215]
  • Kerrie:

  • The damage done from the ranged strike is damage from the weapon, so it can be modified by effects that modify melee weapon damage, like Sword of the Righteous or Baal's Bloody Talons. [LSJ 20051220]
  • Swarm, The:

  • If the action to employ the Swarm is blocked, the Swarm goes on the acting minion immediately (before combat, if any). [LSJ 20051216]
  • Wormwood:

  • Wormwood snags the vampire's actual capacity (complete with any effects that have changed that actual capacity) and clamps it to X. Orun will add to that X (or to the vampire's real capacity if it is less than X) for cards played by other players. [LSJ 20051205]
  • Static Virtue:

  • For a Laibon moved into the ready region in the last influence phase, Static Virtue must retrieve Aye and Orun in pairs -- the same number of Aye as Orun. [LSJ 20051127]
  • Swarm, The:

  • If grabbed by a "this vampire employs" effect (e.g., Zhenga, Pack Alpha), the vampire receiving the Swarm doesn't get to move the Swarm on to a new target. [LSJ 20051121]
  • Demdemeh:

  • The animal retainers turned into allies keep their current life counters and remember their original "starting life", for effects that notice "starting life". The retainers' special abilities are lost. [LSJ 20051116]
  • Dual Form:

  • The reduction in capacity is permanent, even if the Dual Form is burned. [LSJ 20051103]
  • Kemintiri:

  • Merged Kemintiri doesn't enable you to play master cards, it only enables her to play certain minion cards. [LSJ 20050721]
  • Proxy Kissed:

  • Can be played on a vampire who already has a Proxy Kissed (and was subsequently Banished and re-influenced). [LSJ 20050719]
  • Jimmy Dunn:

  • Seeds of Corruption (if played on two Jimmys who are each Banished and then return to play) won't save him from burning. [LSJ 20050709]
  • Valerius Maior:

  • The "non-infernal and non-Red List" part of his merged text is treated as "term" text (i.e., it is not affected by Seeds of Corruption). [LSJ 20050709]
  • Political Struggle:

  • If the victim of Political Struggle is burned by diablerie, the votes gained from Political Struggle are gained before the blood hunt referendum (and can be cast in that referendum). [LSJ 20050707]
  • Name Forgotten, The:

  • Each Methuselah must find as many copies of the vampire as possible when searching. [LSJ 20050610]
  • Veil of Night:

  • The Veil has no effect on allies who play Discipline-requiring cards "as a vampire", since it sees them only as allies. [LSJ 20050606]
  • Philippe Rigaud:

  • If Philippe cannot commit diablerie (because of Humanitas or some other effect), then his card text doesn't force him to (he is not "stuck" or anything like that -- he is free to take any legal action). [LSJ 20050513]
  • Ravnos Carnival:

  • A Ravnos can attempt an action that he cannot pay for himself if the cost can be paid with the Ravnos Carnival's help. [LSJ 20050408]
  • Rabbat, The Sewer Goddess:

  • Her hunt for pool special may be used even when she is full. The blood goes to your pool instead of to Rabbat, so there's no need to worry if it exceeds her capacity. [LSJ 20050331]
  • Delaying Tactics:

  • The political action card is returned to its owners hand. This is usually the same as the acting Methuselah's hand, but not always. [LSJ 20050323]
  • Projectile:

  • A vampire who maneuvers with a gun may still use Projectile to shoot with that gun as his initial strike that round. [LSJ 20050304]
  • Cannot be used to strike with a weapon that isn't ranged (that is, with a weapon whose strike isn't ranged). [LSJ 20050224]
  • Psychomachia:

  • Is played before the successful blocker taps for blocking (i.e., the same time that Obedience or Change of Target would be played). The blocker is not tapped. [LSJ 20050223]
  • Groundfighting:

  • Can cancel superior Thoughts Betrayed and Shape Mastery (when the latter is used to cancel a strike) [LSJ 20050222] [LSJ 20050223]
  • Cannot cancel maneuvering, setting range, burning blood, Scorpion Sting (or other "cannot be dodged" strikes, since the opposing minion is still free to attempt to dodge), Weakness, destroy/steal equipment/weapon effects, Withering, Fata Amria, [LSJ 20050221] [LSJ 20050221] [LSJ 20050223] [LSJ 20050223]
  • Cannot cancel restricting the ability to strike and/or gain additional strikes (e.g., Rigor Mortis, Lapse) [LSJ 20050221] [LSJ 20050222] [LSJ 20050223]
  • Trophy: Diablerie:

  • May be retrieved when diablerizing a Red List vampire (either in combat via Amaranth or as a (D) action) prior to the blood hunt referendum; it protects the vampire in that referendum. It (all copies, if more than one are on the diablerist) is then burned at the end of that action. [LSJ 20050222]
  • Groundfighting:

  • Can cancel Drawing Out the Beast (or other "target cannot use equipment" card) if the target has a weapon. [LSJ 20050221]
  • Ossian:

  • The Auspex special applies to whatever the current action is, not just to his special enter combat action. [LSJ 20050201]
  • Kemintiri:

  • If merged Keminitiri plays Closed Session as a Justicar, it will prevent her from casting votes (assuming she's still independent). [LSJ 20050131]
  • Zip Gun:

  • If used to maneuver, the bearer will take damage during strike resolution, even if the gun is destroyed with first strike. [LSJ 20050123]
  • Dual Form:

  • If one of the pair leaves the ready region, the other is burned, and that's it for the pair. That burning of the other won't cause the first to burn. [LSJ 20050117]
  • Infernal:

  • Having other effects that cause the infernal vampire not to untap as normal during the untap phase are redundant with being infernal. If the vampire doesn't untap because of being infernal and because he has a Sensory Deprivation, for example, his controller may still burn a pool to untap the vampire. [LSJ 20050114]
  • Call the Great Beast:

  • The action to put a counter on the Call the Great Beast card is an action that requires Baali. [LSJ 20050112]
  • Baltimore Purge:

  • There is no time to use other effects between the choosing of the vampires and those vampires going to torpor. There is no response stack to interrupt that. [LSJ 20050111]
  • Powerbase: Barranquilla:

  • Church of the Order of St. Blaise may be used to add a counter to it before it burns if it has zero counters. [LSJ 20050105]
  • Michael Luther:

  • Michael's ability is only usable once each referendum, even if he untaps somehow during the referendum. [LSJ 20041207]
  • Damage (Combat):

  • Effects that prevent "up to X" or that prevent "X" damage have the same effect -- they prevent as much damage as possible, up to the maximimum (X) specified. [RTR 20041202]
  • Mask of a Thousand Faces:

  • Mask cannot be used to mask an action if the Masking vampire is not capable of taking that action, nor if any action modifiers, reactions, or other effects (including inherent stealth) have been played on this action that could not have been played/used if the Masking vampire were the acting minion. (Not counting blood that has already been spent.) [RTR 19980623] [RTR 20030519] [RTR 20041202]
  • Rotschreck:

  • Can only be played when a minion attempts to make a strike to inflict aggravated damage against the opposing vampire. [RTR 20041202]
  • Rastacourere:

  • Doesn't affect the prisci sub-referendum. [LSJ 20041202]
  • Antoinette DuChamp:

  • She is group 2 and has capacity of 1. [LSJ 20041201]
  • Delaying Tactics:

  • Will only retrieve a political action card played from the hand. It won't retrieve an in-play Rumors of Gehenna in the referendum to burn it, or a PA card burned via Echo of Harmonies, for example. [LSJ 20041130]
  • Marthe Dizier:

  • Her special can only move cards "from the ash heap" that were "played" in the normal manner. If the card wound up in play (or otherwise not in your ash heap), or was "played" some other way (via Disguised Weapon, for example), it cannot be retrieved by her special. [LSJ 20040517] [LSJ 20041119]
  • Fiendish Tongue:

  • The blood to untap is burned (if desired) during the discard phase. [LSJ 20040918]
  • Pere Lachaise, France:

  • The vampire retrieved by Pere Lachaise need only be in your ash heap. It doesn't have to be a vampire that you had first controlled. [LSJ 20040812]
  • The crypt card on Pere Lachaise is out of play (and should be face down). [LSJ 20040812]
  • Annabelle Triabell:

  • Her ability applies to all Toreadors, not just ones in play at the time the action resolved. [LSJ 20040810]
  • Improvised Flamethrower:

  • The flamethrower doesn't notice if the bearer is immune to the incoming ranged damage. If any ranged damage is inflicted at long range (prevented, ignored, or otherwise), the flamethrower will burn and inflict damage. [LSJ 20040802]
  • Aura of Invincibility:

  • If the initial referendum doesn't pass, then the card isn't put into play. The vampire playing it is not sent to torpor in that case. [LSJ 20040730]
  • Chain of Command:

  • Chain of Command cannot bring more than one copy of a unique vampire out, by the rule prohibiting self-contesting. [LSJ 20040722]
  • Actions:

  • Between the time the action card (including ally, equipment, retainer, and political action cards) is played and the action completely resolved, the action card is neither in play nor in the ash heap. When the action is resolved, the card is burned or put in play, as appropriate. [LSJ 20040623]
  • Edith Blount:

  • Edith may burn a blood to give Enid stealth multiple times each action. [LSJ 20040617]
  • Descent into Darkness:

  • Descent into Darkness breaks any temporary control effects (Temptation, Malkavian Dementia, etc.), so the vampire is given, face down and out of play, to his permanent controller, with the Descent into Darkness card (which, as a minion card, is then controlled by that permanent controller). [LSJ 20040525]
  • Diversity:

  • Have vampires of just 1 clan means you gain 1 pool for that 1 clan. [LSJ 20040523]
  • Fall of the Camarilla:

  • Fall of the is a temporary effect. Once the card is out of play (by ousting the controller, for instance), the underlying sect of the vampires is again "active". [LSJ 20040519]
  • Fall of the Sabbat:

  • Fall of the is a temporary effect. Once the card is out of play (by ousting the controller, for instance), the underlying sect of the vampires is again "active". [LSJ 20040519]
  • Library/Hand/Ash Heap:

  • If an effect causes you to search your library or crypt, shuffle that deck afterward. [LSJ 20040518]
  • Alastor:

  • If the weapon given costs blood, the target Alastor pays the cost. [LSJ 20040518]
  • Diamond Thunderbolt:

  • The cost of the change of control effect is still paid. Any bids made are paid. Any counters burned are still burned. [LSJ 20040518]
  • Will not extend temporary change of control effects when they expire. [LSJ 20040518]
  • Filchware's Pawn Shop:

  • Filchware's cannot be used to replay Flaming Candle. [LSJ 20040518]
  • Seal of Veddartha:

  • The first counter adds one level of Dominate. If the bearer already had one level of Dominate (i.e., inferior Dominate), then he or she now has two levels of Dominate (i.e., superior). Likewise with the third counter and Fortitude. [LSJ 20040503]
  • Playing Cards:

  • A card can be canceled "as it is played" (with Sudden Reversal, Direct Intervention, etc.) only as it is played. The only cards that can be played "as" another one is played are the ones the players have in their hands at the time. You cannot use the Barrens after a master card is played, for example, to attempt to draw into a Sudden Reversal to cancel it. [RTR 20040501]
  • Combat:

  • If a strike has additional effects like a press (e.g., Thrown Sewer Lid, Kraken's Kiss, Wind Dance), and that strike is canceled (e.g., with Primal Instincts or with The Jones), then the rest of the effect is also canceled. [RTR 20040501]
  • Voting:

  • The first thing that happens during a referendum is the setting of terms. All the other effects are played during the Polling step. This includes cards that are used "before votes are cast". (This is errata to [6.3.2.1], making the setting of terms the only thing done in that step.) [RTR 20040501]
  • Seeds of Corruption:

  • "Special ability" includes all text except terms (i.e., it doesn't include Clan, Sect, Title, Unique (or not), Blood Cursed, Circle, Flight, Infernal, Scarce, Slave, Sterile, Vulnerability, Anarch, Black Hand, Seraph, Red List). (note that this only restricts things that are possible only by special ability - things that a special ability makes impossible are still impossible.) [LSJ 19970801] [LSJ 20011211] [LSJ 20040120] [RTR 20040501]
  • Gambit Accepted:

  • If the controller of a Gambit Accepted in play withdraws, his or her predator gets a VP from the Gambit Accepted (the Methuselah who withdraws still gets a VP for withdrawing, of course). [RTR 20040501]
  • Nightmares upon Nightmares:

  • Mortal allies are not affected, and vampires with capacity above the number of Gehenna cards in play are not affected. [LSJ 20040415]
  • Bear-Baiting:

  • You can play Change of Target after Bear-Baiting (younger, older, or the same age). [LSJ 20040312]
  • Sire's Index Finger:

  • Immunity to the frenzy card at the time it is played is the key. Losing the use of the Finger won't make the vampire vulnerable to a previously-played Frenzy card, and gaining it won't suddenly render him immune to a previously-played Frenzy card. [LSJ 20040210]
  • Owain Evans, The Wanderer:

  • Owain's ability can only be used once each untap, even if control of Owain changes during that untap phase. [LSJ 20040127]
  • Resilient Mind:

  • Resilient Mind can be used when a Form of Corruption is put into play to protect that vampire from that Form of Corruption. [LSJ 20031223]
  • Vox Senis:

  • When used as an out-of-turn master, Vox Senis may still be canceled by a Sudden Reversal. [LSJ 20031201]
  • Form of Mist:

  • The blood for the superior effect is paid after combat ends. If the effect is interrupted (via Telepathic Tracking or whatever), then the blood is not paid. [LSJ 20031123]
  • Gemini's Mirror:

  • Gemini's Mirror doesn't protect the minion's equipment, retainers, or any other cards on him. Just him (and his blood). [LSJ 20031118]
  • Imogen:

  • Imogen is a 9 capacity vampire (errata to the Black Hand printing). [LSJ 20031116]
  • Inscription:

  • The vampire receiving the card must meet all of the requirements of the card other than the Thaumaturgy requirement. The vampire playing the Inscription need not meet any of the requirements (other than the Thaumaturgy needed to play Inscription in the first place). [LSJ 20031116]
  • Loyalist:

  • If the Loyalist vampire's votes are changed to be in favor, the Loyalist's 3 votes will be silenced (not cast). [LSJ 20031115]
  • Art of Memory, The:

  • The effect is applied after resolving the action (including after all combats). [LSJ 20031112]
  • Rutor's Hand:

  • If the vampire is stolen before "your next turn", then Rutor's won't activate (allow the vampire an extra untap) until a Methuselah begins a turn with the vampire with Rutor's under her control. [LSJ 20031106]
  • Sword of the Righteous:

  • The [val] effect only applies to the vampire's strike with that weapon, as the [ani] effect above does. [LSJ 20030928]
  • Soul Gem of Etrius:

  • If the drawn vampire (B) is younger and would be put into play with Gem but is burned instead (because of the self-contesting rule, for example), then the Gem activates again, drawing a new vampire (C) and comparing his capacity to B's capacity. [LSJ 20030917]
  • Shadow Feint:

  • Will not prohibit the opposing minion from choosing dodge as his strike, and, if chosen, the dodge will still resolve. The dodge simply has no effect on the Shadow Feinted strike. [LSJ 20030902]
  • Magdelena Schaefer:

  • Magdelena's effect is tied to the card play, not the strike resolution. When she plays a strike card that requires Thaumaturgy, she burns a blood. [LSJ 20030816]

    Set's Call:

  • The acting vampire's controller is still the one playing the card, so she could choose not to remove a minion from his or her ash heap if the ally is a Shambling Hordes, or an ally/retainer for a War Ghoul, for example. [LSJ 20030701]
  • Shambling Hordes:

  • The acting vampire's controller can choose not to remove a minion from his or her ash heap (and thus burn the Shambling Hordes), which she may want to do if, say, Set's Call is used. [LSJ 20030701]
  • Improvised Tactics:

  • The [pot] effect's strike is a strike that requires Potence, so would be enhanced by Increased Strength. [LSJ 20030611]
  • Mob Rule:

  • Each Methuselah must decide how much his or her vampires' blood to burn for it during the resolution of the effect. It does not give an ability for the rest of the political action. However, there can be some give and take during the resolution of the effect. For example, each Methuselah can choose to burn one blood at a time and wait to see what the others do in response. [LSJ 20030602]
  • Each Methuselah must decide how much blood her minions burn for it during the resolution of the effect. It does not give an ability for the rest of the political action. However, there can be some give and take during the resolution of the effect. For example, each Methuselah can choose to burn one blood at a time as blood is burned for votes. [LSJ 20030602]
  • Masquerade Enforcement:

  • Doesn't affect merging (base with advanced vampire cards). [LSJ 20030527]
  • Tegyrius, Vizier:

  • Allegiance counters continue to function even if Tegyrius leaves play. [LSJ 20030522]
  • Seattle Committee:

  • Seattle Committee is put into play when played. [LSJ 20030522]
  • Mask of a Thousand Faces:

  • The action remains the same (same level, superior or inferior, same parameters, etc.). All action modifiers remain in effect, but inherent modifiers (a minion's inherent +1 bleed or +1 bleed from a Laptop, e.g.) do not. Other effects applied to the action (e.g., Backways, Deflection) also carry over to the new (masking) vampire. [RTR 19951110] [LSJ 19971201] [RTR 20030519] [LSJ 20030520] [LSJ 20030521]
  • Gather, The:

  • Is only usable to move the target vampire from your uncontrolled region to your ready region. It cannot rescue a vampire from torpor. [LSJ 20030520]
  • Ghouled:

  • The ally is recruited as a mortal, with the normal starting life, and is then changed to a ghoul and gains a life. His "starting life" is still the base (mortal) amount, however. [LSJ 20030520]
  • Hunt:

  • Any hunt modification (Aaron's Razor, Hesha, etc.) is allowed on special hunts (Legacy of Cain, Week of Nightmares, etc.), following card text. Note that card text on Festivo dello Estinto and Inbase Discotek explicitly move the additional blood from the blood bank (rather than from the new, non-default, target of the hunt). [RTR 20030519]
  • Combat:

  • Things that are played "at the end of round" (Disarm, Taste of Vitae, etc.) are played after all presses for the round are handled (if the round makes it that far; they can be played if the round ends prematurely, as normal). [RTR 20030519]
  • Contesting:

  • Incoming copies of contested cards do not enter play prior to being contested. Any effect the new copy of the contested has for being in play is not activated prior to the contest. [RTR 20030519]
  • Archon:

  • The card remains in play. The referendum to remove the effect burns the card. The card's effects can be stacked with other Archons. [RTR 20030519]
  • Angelica, The Canonicus:

  • Can only use her ability once each action (when attempting to block). [RTR 20030519]
  • Templar:

  • The card remains in play. The referendum to remove the effect burns the card. The card's effects can be stacked with other Templars. [RTR 20030519]
  • Draba:

  • If the action is masked, treat the previously-used Draba as a -X stealth modifier, where X is the amount of stealth reduced by the Draba at the time it was used. [RTR 20030519]
  • Rachel Brandywine:

  • When using Rachel's special, make all discards (and redraws) first, then shuffle the discards back into the library. [RTR 20030519]
  • Contingency Planning:

  • The cost of the canceled card is not paid (instead of paid and then retrieved). [RTR 20030519]
  • Denial of Aphrodite's Favor:

  • The cost of the canceled card is not paid (instead of paid and then retrieved). [RTR 20030519]
  • Direct Intervention:

  • The cost of the canceled card is not paid (instead of paid and then retrieved). [RTR 20030519]
  • Iron Heart:

  • The cost of the canceled card is not paid (instead of paid and then retrieved). [RTR 20030519]
  • Jones, The:

  • The cost of the canceled card is not paid (instead of paid and then retrieved). [RTR 20030519]
  • Rewind Time:

  • The cost of the canceled card is not paid (instead of paid and then retrieved). [RTR 20030519]
  • Hrothulf:

  • Only burns the edge if the action is successful. [LSJ 20030519]
  • Major Boon:

  • The bleed may be modified after the Boon is burned. [LSJ 20030514]
  • Delaying Tactics:

  • If played on a referendum called by a Charming Lobby, the political action card (if any) is retrieved, not the Charming Lobby card. [LSJ 20030425]
  • Merging advanced vampires:

  • Any blood counters (or other cards, if the vampire had been Banished, for example) on the uncontrolled card being merged are burned. They do not transfer to the vampire in play. Only the crypt card is moved to the vampire in play. [LSJ 20030418] [LSJ 20030421]
  • Playing Cards:

  • If a card targets (chooses, selects, is played on, etc.) some target, then the card can only be played if an appropriate target is available. Examples: Strike: Steal/Destroy Equipment/Weapon cannot be used if the opposing minion doesn't have a suitable Equipment/Weapon to be destroyed/stolen. [RTR 19980928] [LSJ 20030408]
  • Shambling Hordes:

  • The damage the strike from the Hordes does is determined when the strike resolution is begun -- before the Hordes loses life from any opposing "burn life" or "steal blood/life" effect (damage done earlier than strike resolution, like with First Strike or Weather Control will reduce the damage done by the Hordes, of course). [LSJ 20030307]
  • Spirit Marionette:

  • If the Marionette victim uses Daring the Dawn or Force of Will or Day Operation, he or she suffers the bad after effect of the card after the action resolves but before returning to his or her previous controller (important to things like Fame). [LSJ 20030219]

    Undead Persistence:

  • If the end of combat is met with a Psyche!, then the go to torpor effect will be delayed until after that new combat. However, the vampire will no longer be propped up by the Undead Persistence in the new combat, so the new combat will end immediately with the vampire not ready (unless he plays a new Undead Persistence in the new combat). [LSJ 20030214]
  • Merill Molitor:

  • The damage he treats as normal is handled before any agg damage that is being treated as agg damage. [LSJ 20030213]
  • Protected Resources:

  • Protected Resources doesn't alter the bleed amount. It merely limits the maximum amount of pool the target of the bleed burns for the successful bleed. [LSJ 20030211]
  • Horatio Ballard:

  • Horatio cannot use his special ability to become a Prince if he has changed sect and is no longer Camarilla. [LSJ 20030202]
  • Maxwell:

  • Maxwell cannot use his special ability to become a Prince if he has changed sect and is no longer Camarilla. [LSJ 20030202]
  • Compel the Spirit:

  • Compel the Spirit can only retrieve allies and retainers. Jake Washington, Death Pact, etc. that are not allies or retainers in the ash heap cannot be retrieved. [LSJ 20030128]
  • Freak Drive:

  • The acting vampire cannot play Freak Drive before all of the combats of the action are handled. So Psyche!, Hidden Lurker, Coordinate Attacks, etc. would all be played (and resolve) before Freak Drive can be played. [LSJ 20030103]
  • Shadow Court Satyr:

  • Shadow Court Satyr cannot use a mutli-discipline effect (an effect that requires two Disciplines), although it can use any single discipline effect of a split discipline card. [LSJ 20021216] [LSJ 20021210]
  • Awe:

  • The normal text should say just "This vampire gains X+1 votes". It doesn't double-cost. (errata to the CE edition, in which the X was changed to be the cost of the card rather than the cost of the effect, but ended up being printed as both) [LSJ 20021124]
  • Portrait:

  • If a Toreador has already performed a bleed action this turn and then preforms a Portrait action and the revealed vampire is between 7 and 10 capacity, the Toreador simply untaps. It cannot bleed again the same turn, so the remainder of the effect (the bleed action) is lost. [LSJ 20021118]
  • Anathema:

  • Multiple Anathemas don't multy the pool gain. Once one Anathema resolves (burning the vampire), the others are burned (before they get to resolve). [LSJ 20021117]
  • Rewind Time:

  • Rewind Time cannot be used to cancel the action card after playing Special Report. [LSJ 20021011]
  • Meddling of Semsith:

  • Will stay in play (uselessly) when the target is burned. [LSJ 20021008]
  • Mask of a Thousand Faces:

  • Mask of a Thousand Faces cannot be used to take over a Force of Will action, since the former requires an untapped vampire and the latter requires a tapped one. [RTR 20020927]
  • Force of Will:

  • If the Force of Will action is canceled (by Psychomachia, for example) before the aggravated damage is done, then the damage is not done (it is lost). If it is merely ended (by Change of Target), the the damage occurs as normal. [RTR 20020501] [LSJ 20020927]
  • Mask of a Thousand Faces cannot be used to take over a Force of Will action, since the former requires an untapped vampire and the latter requires a tapped one. [RTR 20020927]
  • Bomb:

  • When taking the action to burn a location, the action will fail if the acting minion does not possess the bomb when the action resolves (if the Bomb was transferred or destroyed somehow). [RTR 19960221] [LSJ 20020926]
  • Maris Streck:

  • Maris can use her ability multiple times each action. [LSJ 20020926]
  • Echo of Harmonies:

  • Echo can only retrieve Political Action cards from the ash heap that were played to call the current referendum. If the card is put into play, Echo cannot be used. If the card wasn't played (e.g., calling a referendum to burn Rumors of Gehenna), Echo cannot be used. [LSJ 20020911]
  • Equipment:

  • A "regular strike" is unmodified, so would use the default strength [LSJ 20020821]
  • Murder of Crows:

  • Costs 1 blood (CE version is misprinted). [LSJ 20020819]
  • Brachah:

  • Has superior Presence and no Potence (the CE version is misprinted). [LSJ 20020812]
  • Elena Gutierrez:

  • Elena's group number was omitted. Elena is a group 3 vampire. [LSJ 20020812]
  • Torpor and Diablerie:

  • If a blood hunt cannot be called (Muaziz, the diablerist of March Halcyon, etc.), then no referendum to call one is conducted. [LSJ 20020715]
  • Minion cards:

  • When played, a split Discipline card counts as requiring the Discipline being used (for effects that enhance or restrict cards that require certain Disciplines). In the hand (or library or ash heap), the card can be considered to require either Discipline (for effects that retrieve cards that require certain Disciplines). [LSJ 20020510]
  • Combat:

  • An effect which would cause (a new) combat cannot be used if there is already a pending combat queued. [RTR 20020501]
  • Eagle's Sight:

  • Can be used to overcome the restrictions on blocking (allowing a non-target Methuselah to block a directed action or a non-adjacent Methuselah to block an undirected action). It won't overcome any other restrictions on blocking (like stealth, Seduction, Day Operation, or a prior "I don't block" decision). [RTR 20020501]
  • Meld with the Land:

  • The untap effect of the "combat ends and untap" effect occurs when the strike resolves. It is not delayed until after combat. [RTR 20020501]
  • Psyche!:

  • Superior cannot be played if there is already a combat queued (with, for example, Blissful Agony) [RTR 20020501]
  • Rotschreck:

  • If combat is continued or a new combat started, then rest of the effect of Rotschreck is lost. [RTR 20020501]
  • Catatonic Fear:

  • If combat continues (via Telepathic Tracking, for example), then Catatonic Fear's damage is lost. [RTR 20020501]
  • Telepathic Tracking:

  • Superior Telepathic Tracking may interrupt the end of combat produced by Rotschreck, which will cause the rest of Rotschreck's effect to be lost (no torpor). [RTR 20020501]
  • Khobar Towers:

  • X is the pool cost or the blood cost of the ally, as appropriate. [RTR 20020501]
  • Malleable Visage:

  • Doesn't change the acting minion (for purposes of the "No Repeat Actions" rule, among other things) and may be played by a minion who isn't capable of taking the action. [LSJ 20011023] [RTR 20020501]
  • Herald of Topeth:

  • The Herald can use Charming Lobby to call a referendum "as a vampire". [RTR 20020501]
  • Melange:

  • Melange works on any minion, not just on vampires. [RTR 20020501]
  • Spirit Marionette:

  • If the bleed is canceled, the vampire still returns to its original controller (since the next action, the bleed, is over). [RTR 20020501]
  • Domain of Evernight:

  • The restriction of "one per turn" only applies to the superior version of Domain of Evernight. [LSJ 20020418]
  • Torpor and Diablerie:

  • The steps of diablerie (section 6.5.5 of the rules) are indivisible - you cannot interrupt them to play other effects (exceptions made for effects played within the referendum, per 6.5.6). Notably: effects played when a vampire is about to be burned are played before the whole thing and effects played when a vampire is burned (meaning "has been") or after a vampire is burned are played after the whole thing. [LSJ 20020311] [LSJ 20020411]
  • Coroner's Contact:

  • Shuffle your crypt afterward [LSJ 20020304]
  • Stranger Among Us, The:

  • Shuffle your crypt afterward [LSJ 20020304]
  • Octopod:

  • Octopod counts as the combatant's source of additional strikes in that round. [LSJ 20020215]
  • Internal Recursion:

  • Internal Recursion is played before the block combat begins. [LSJ 20020204]
  • Voting:

  • All votes from a single source must be cast in agreement. A single source is a vampire or a single non-vampire source (like Ventrue HQ). All the votes a single vampire casts must be cast in agreement. All the votes from a given non-vampire source must be cast in agreement (you cannot tap the Ventrue HQ and cast 2 in favor and 1 against). [LSJ 20020126]
  • Madrigal:

  • When played at superior Melpominee level, will have no effect if the acting vampire abstains (including if the acting vampire is forced to Abstain by, for example, Pulling Strings). If the acting vampire's votes are changed, the effect operates on the final disposition of the vampire's votes (at the time the votes are tallied). [LSJ 20020123]
  • Siren's Lure:

  • A second Siren's Lure at [mel] or [MEL] cannot be played to queue a second combat after a combat is already set up for later (by the first Siren's Lure). [LSJ 20020123]
  • Falcon's Eye:

  • Playing Falcon's Eye won't overcome any stealth, unblockability, sequencing, or previous "I don't block" decisions. It only allows a non-target Methuselah to block a (D) action or a non-adjacent Methuselah to block an undirected action. [LSJ 20020112]
  • Vampires/Crypt/Uncontrolled Region:

  • If a Caitiff creates another vampire (via the Embrace, for example), the created is Caitiff (and clanless) by default (unless card text says otherwise, of course). [LSJ 20011228] [LSJ 20020102]
  • Master Cards:

  • The Master: Discipline card increases the vampire's level of the Discipline by 1 while it is on the vampire. Discipline levels: 0 (none), 1 (normal), and 2 (superior). [LSJ 20011227]
  • Feral Spirit:

  • Feral Spirit increases the vampire's level of the chosen Discipline by 1 while it is on the vampire. Discipline levels: 0 (none), 1 (normal), and 2 (superior). [LSJ 20011227]
  • Sanguine Instruction:

  • Sanguine Instruction increases the vampire's level of the chosen Discipline by 1 while it is on the vampire. Discipline levels: 0 (none), 1 (normal), and 2 (superior). [LSJ 20011227]
  • Sargon:

  • Sargon's controller gets the Edge after the effects of the successful action (whatever it is) are applied. If it is a referendum, the Methuselah with the Edge can burn it during the referendum for a vote. Sargon's controller doesn't get the edge until after the referendum is concluded (and the results applied, if it passed). [LSJ 20011222]
  • Playing Cards:

  • An effect that allows a minion to play a card that requires a Discipline he doesn't have (e.g., Infernal Familiar, Ian Forestal) can be used to meet one (not both) of the normal Discipline requirements of a multi-Discipline card. [LSJ 20011217]
  • Resurrection:

  • Can only resurrect allies or retainers burned from play. Discards and blocked actions to employ/recruit don't qualify. [LSJ 20011216]
  • Spirit Marionette:

  • The mandatory bleed action must be performed before any non-mandatory actions, as usual. [LSJ 20011216]
  • Grandest Trick, The:

  • The vampire as an ally has no "starting life" trait. Vagabond Mystic cannot help him, therefore. [LSJ 20011214]
  • Repulsion:

  • The superior Obeah effect can be used even if the stealth is not currently needed. [LSJ 20011214]
  • Gargoyle Slave:

  • Doesn't count as a "slave" (in the Bloodlines sense), nor as a Gargoyle (for game purposes). He's just an ally. [LSJ 20011210]
  • Anesthetic Touch:

  • Doesn't end combat as a strike; it ends combat after strike resolution. Dog Pack doesn't restrict this effect. [LSJ 20011210]
  • A dodge won't prevent combat from ending after strike resolution. [LSJ 20011210]
  • Doesn't end combat until after strike resolution, so the damage can be prevented or healed as normal. [LSJ 20011210]
  • Echo of Harmonies:

  • The referendum retained by the superior version can only be called if the vampire meets the requirements (Title, Clan, etc.) given on the card. [LSJ 20011205]
  • Uncontrollable Rage:

  • All damage done by a hand strike under Uncontrollable Rage is aggravated. [LSJ 20011204]
  • Clio's Kiss:

  • If your copy of the contested card is the last one left, it is moved to your controlled region (not your uncontrolled region). [LSJ 20011202]
  • Coordinate Attacks:

  • Is only usable by an untapped vampire. [DTR 20011130]
  • Paris Opera House, The:

  • Costs 2 pool, not 2 blood. [DTR 20011130]
  • Direct Intervention:

  • If the canceled card had a "Do Not Replace Until" clause on it, that clause is canceled as well (and the card is replaced normally, subject to other effects: Visit from the Capuchin, etc.) [LSJ 20011023]
  • Wave of Lethargy:

  • Only the cost of playing the card is increased - if the card provides multiple maneuvers and presses, it is only increased by one. Maneuvers from other sources (in play) do not cost extra. [LSJ 20011023]
  • Vampires/Crypt/Uncontrolled Region:

  • If you fill up two uncontrolled scarce vampires of the same clan (see http://www.white-wolf.com/vtes/BLnag.html) during your influence phase, you move one into the controlled region and then the other - burning an additional 3 pool for the second because of the first. [LSJ 20011018]
  • If you contest a scarce vampire (see http://www.white-wolf.com/vtes/BLnag.html), you pay the 3-pool-per-same-clan penalty when putting the card into play (before contesting begins). [LSJ 20011018]
  • Actions:

  • If a minion cannot pay the entire cost of an action when the action resolves, what cost can be paid is paid, and the action continues with no effect ("fizzles"). [RTR 20011007]
  • Directed Actions:

  • Actions which target another player's hand, uncontrolled region, crypt, or library (or cards therein) are directed at that player. (Actions which target another player's ash heap are undirected by default). [LSJ 20010924] [LSJ 20010926]
  • Stutter-Step:

  • Stutter-Step is both a hand strike and a dodge. It cannot be used if only hand strikes (or only dodges) are allowed. [LSJ 20010919]
  • Succubus Club:

  • Trades cannot result in a player needing to draw cards (card text). So if player A trades a Elder Library to player B, player A must do something (like also trade away a card from her hand) such that player B doesn't end up needing to draw to fill her newly-increased hand size. A player who begins the trade with fewer cards than hand size (because of an empty library) is OK, since the trade will then not "result" in the problem. [LSJ 20010907]
  • Mehemet of the Ahl-i-Batin:

  • If the Discipline card is controlled by a Methuselah other than the controller of the vampire it is on, Mehemet's action to burn it and a blood from the vampire is undirected. [LSJ 20010816]
  • Precognition:

  • The damage prevention can only be used if the block is successful, and only in the resulting (block-induced) combat. [LSJ 20010813]
  • Actions:

  • If a minion cannot take a mandatory action (for whatever reason), the he is stuck and can take no action. [LSJ 20010810]
  • Free States Rant:

  • If there are insuffient targets to which to allocate all of the points allowed, then the card cannot be played. [LSJ 20010810]
  • Legacy of Caine:

  • If the vampire with the card "cannot gain blood", then the stolen blood is simply moved to the blood bank when he hunts. [LSJ 20010809]
  • Enticement:

  • Is directed at your prey. [LSJ 20010807]
  • Machine Blitz:

  • Machine Blitz inflicts an amount of ranged damage equal to (or 1 greater than) the amount the chosen weapon would inflict if it were chosen as a strike (against a generic opponent at the appropriate range). This amount is set when Machine Blitz is announced. [LSJ 19970224] [LSJ 20010806]
  • Soul Gem of Etrius:

  • Functions even if the bearer (now burned) was prohibited from using equipment (via Drawing Out the Beast, for example). [LSJ 20010729]
  • Extortion:

  • Extortion is usable by a tapped vampire [LSJ 20010725]
  • Playing Cards:

  • You cannot play a card whose cost cannot be paid. If, between the time a action card is played (or an action is attempted) and the time the cost of the action is paid, you no longer can pay the cost, then you pay as much as you can and the card is burned without effect (or the action has no effect). [TOM 19960514] [RTR 20010710]
  • Combat:

  • You can use an effect that will steal/burn more blood (or life) than the target minion has - you steal/burn what he has. The effect targets the minion, not the counters. [RTR 20010710]
  • Kindred Segregation:

  • Kindred Segregation only requires that the pool cost be paid in order to keep the ally. Blood costs (if any) need not be repaid to keep an ally. Explicit in the CE printing. [LSJ 20001113] [RTR 20010710]
  • Kindred Segregation can be called even if there are no allies in play. [RTR 20010710] [ ]
  • Peace Treaty:

  • Peace Treaty only requires that the pool cost be paid in order to keep the weapon. Blood costs (if any) need not be repaid to keep a weapon. [RTR 20010710]
  • Peace Treaty can be called even if there are no weapons in play. [RTR 20010710]
  • Vast Wealth:

  • Paying for the equipment found is not optional. If paying the cost will oust the controlling Methuselah, then she is ousted. [RTR 19941109] [RTR 20010710]
  • Al-Ashrad, Amr of Alamut:

  • Al-Ashrad has +1 bleed. [RTR 20010710]
  • Catacombs:

  • Costs 1 blood, not 2 (errata to the FN version). [RTR 20010710]
  • Horrid Reality:

  • If the weapon retrieved has requirements (clan/Discipline) that the vampire doesn't meet, then it is burned with no cost. [RTR 20010710]
  • Blood Brother Ambush:

  • Blood Brother Ambush can be used by a BrujahAnti taking an action while in torpor. If this happens, the blocker loses the opportunity to commit diablerie. [RTR 20010710]
  • Decapitate:

  • Decapitate cannot be played on a vampire under the effects of Undead Persistence. [RTR 20010710]
  • Thanks for the Donation:

  • If, by Democritus's special, your prey cannot afford to contest, she pays what she has (and is ousted as normal) and you still yield. [RTR 20010710]
  • Treachery:

  • In superior, the pool loss occurs when the votes are tallied, as in the normal version. [RTR 20010710]
  • Blood of the Cobra:

  • If the strike is one that says to make a hand strike or make a melee weapon strike, then the strike is ranged, but the hand or melee weapon portion of the strike is still only effective at close range. [RTR 20010710]
  • Malleable Visage:

  • Requires a ready, untapped vampire. [RTR 20010710]
  • Ur-Shulgi:

  • Ur-Shulgi has +1 bleed. [RTR 20010710]
  • Fida'i:

  • The Fida'i's ability to untap (costing a blood from an Assamite with capacity 7+) can only be used "during his untap phase", and only once in that untap phase. [LSJ 20010619]
  • Greta Kircher:

  • Greta may only use her special once per action. [LSJ 20001214]
  • Combat:

  • If you have any pending (additional) strikes, wait until those strikes are resolved before gaining further additional strikes (if you are allowed to use more than one additional-strike-gaining effect in a round). [LSJ 20001206]
  • Mind Rape:

  • The card can be burned to take control of the target at any point during the the appropriate minion phase. It doesn't have to be done at the start of that minion phase. [LSJ 20001201]
  • Library/Hand/Ash Heap:

  • If you hold fewer cards in hand than your hand size because your library is empty and then one or more cards are returned to your library, immediately draw the cards into your hand (stopping if your reach your hand size). [LSJ 20001127]
  • Lunatic Eruption:

  • The mandatory attack action must be taken before any non-mandatory actions. [LSJ 20001127]
  • Terminology:

  • Any "same action" is the "same type of action" - so a superior Govern the Unaligned is a Govern action type just as a inferior Govern the Unaligned is (and the inferior is also a bleed action type). [LSJ 20001122]
  • Dominique:

  • If a location costs X blood, it would take X vandal counters to burn it. [LSJ 20001118]
  • Damage (Combat):

  • Resolving multiple points of (simultaneous) damage is done all at once - you cannot interrupt the process to play some other effect (like tapping the Vagabond Mystic). [LSJ 20001111]
  • Combat:

  • Combat effects played at the end of a round/combat can be played when the round ends via S:CE or similar. [RTR 20001020]
  • Astrid Thomas:

  • Astrid's ability is "activated" when votes are tallied. [RTR 20001020]
  • Sudden Reversal:

  • Can only burn master cards that are played from the hand in the normal fashion (not Elder Library via Bindusara's ability nor the skill card played when Creation Rites is successful, for example). [RTR 20001020]
  • Illusions of the Kindred:

  • If the illusionary vampire is burned in combat (ending combat), the acting Methuselah chooses whether he is sent to the ash heap or removed from the game. [RTR 20001020]
  • Creation Rites:

  • You may move a blood from the acting vampire to the new vampire (this sentence was omitted in Sabbat War). [RTR 20001020]
  • Direct Intervention:

  • Can only burn minion cards played from the hand in the normal fashion (not weapons played via Disguised Weapon or equipment played via Pier 13, for example). [RTR 20001020]
  • Power Structure:

  • Requires Lasombra (the Sabbat War card omitted the Lasombra symbol). [RTR 20001020]
  • Contesting:

  • Temporary control effects are ended if the vampire is contested, as normal, so the vampire would be placed facedown in front of his previous (permanent) controller. [RTR 20000501]
  • Banishment:

  • A Banished vampire will remember all effects that had been applied to him, just as contested vampires do. This includes gained or lost titles, etc. [RTR 20000501]
  • Temporary control effects are ended if the vampire is Banished, as normal, so the vampire would be placed in his previous (permanent) controller's uncontrolled region. [RTR 20000501]
  • Illusions of the Kindred:

  • Illusions of the Kindred cannot be played when